Uploaded August 2014 | Updated September 2026, 3 weeks ago
Just a couple more cycles I've done for Episode 13. Since the end of June, I've animated an additional 30 seconds or something like that. But seriously, it's probably just under halfway done. 0_0 Which stinks since I finished Episode 12 by August 7th of last year. But the animation in this episode is much more ambitious and I hope it looks better than any episode yet.
...I just want to give a shoutout to Bob Jaques and Kelly Armstrong of Carbunkle Cartoons for influencing the animation. But particularly Bob Jaques for actually explaining to me how to make limited animation look fuller. It was cool hearing from one of Ren & Stimpy's greatest animators, especially getting some tips!
I'd also like to thank my friend Keegan for critiquing what needed to be improved in this cycle. If I hadn't gone to him, I would've though it was good enough and hoped no one else noticed the little problems with it. Thanks, Keegan!
Just a couple more cycles I've done for Episode 13. Since the end of June, I've animated an additional 30 seconds or something like that. But seriously, it's probably just under halfway done. 0_0 Which stinks since I finished Episode 12 by August 7th of last year. But the animation in this episode is much more ambitious and I hope it looks better than any episode yet.
...I just want to give a shoutout to Bob Jaques and Kelly Armstrong of Carbunkle Cartoons for influencing the animation. But particularly Bob Jaques for actually explaining to me how to make limited animation look fuller. It was cool hearing from one of Ren & Stimpy's greatest animators, especially getting some tips!
I'd also like to thank my friend Keegan for critiquing what needed to be improved in this cycle. If I hadn't gone to him, I would've though it was good enough and hoped no one else noticed the little problems with it. Thanks, Keegan!










