Uploaded September 2022 | Updated September 2026, 3 weeks ago
Run through 2 loops of the ancient 1980 arcade shmup Moon Cresta (ムーンクレスタ).
00:00 - Loop 1
03:00 - Loop 2
06:14 - Loop 3
Moon Cresta is the start of the (popular?) Terra Cresta series of games, which started all the way back in 1980 during the golden age of arcades. It's basically the standard fixed screen shooter in the vein of Space Invaders or Galaga, where you can only move left or right and there is only 1 button (which fires a single shot at a time).
The goal is to destroy all enemies in each wave to advance to the next. There is also a little mini game where you have to dock your ship for huge score bonuses.
You get 3 lives (and no extends) and for each life you get a different ship, starting with a small ship with single laser and moving on to medium and large ships with more firepower. For each docking mission you pass you also get a larger ship, so the game will force you to play with a massive, easily hit ship at some point. Further loops seem to bring about much faster and aggressive enemies.
Fun Fact: Moon Cresta is now the oldest shmup I've featured on the channel, predating the previous title holder Scramble.
Run through 2 loops of the ancient 1980 arcade shmup Moon Cresta (ムーンクレスタ).
00:00 - Loop 1
03:00 - Loop 2
06:14 - Loop 3
Moon Cresta is the start of the (popular?) Terra Cresta series of games, which started all the way back in 1980 during the golden age of arcades. It's basically the standard fixed screen shooter in the vein of Space Invaders or Galaga, where you can only move left or right and there is only 1 button (which fires a single shot at a time).
The goal is to destroy all enemies in each wave to advance to the next. There is also a little mini game where you have to dock your ship for huge score bonuses.
You get 3 lives (and no extends) and for each life you get a different ship, starting with a small ship with single laser and moving on to medium and large ships with more firepower. For each docking mission you pass you also get a larger ship, so the game will force you to play with a massive, easily hit ship at some point. Further loops seem to bring about much faster and aggressive enemies.
Fun Fact: Moon Cresta is now the oldest shmup I've featured on the channel, predating the previous title holder Scramble.




![Gradius AC (Switch) - 5 Loops Clear [5-ALL to 6-4] 2,455,800 Pts
New PB for the Arcade Gradius, 5 loops cleared and 2.4 Million points!
Stages:
00:00 - Loop 1
16:43 - Loop 2
33:55 - Loop 3
51:11 - Loop 4
59:04 - Horrible mistake and long road to recovery
1:13:27 - Loop 5
1:31:03 - Loop 6
My recovery practice is starting to pay off, I died in 4-4 which would normally be a death sentence but I managed to partially recover a bunch of times and cleared that loop and the next one. That said, it took a ton of lives to do it, way more than it should have.
Need more practice on the beginning of stage 5 under recovery conditions as I really should not have died there. It ended up costing me lives in Stage 6 and 7 which should have been avoided.
Im still not sure if I want to try and gut this out for 10 Million but I must say it seems less impossible the more I play. Gradius AC (Switch) - 5 Loops Clear [5-ALL to 6-4] 2,455,800 Pts](https://i.ytimg.com/vi/mZA2XXzVdBY/mqdefault.jpg)





