Uploaded May 2025 | Updated September 2026, 3 weeks ago
In this special live session recorded at Superbooth in Berlin, Dave takes three different approaches to patching. First, he feels his way thru a signal-based note effect, then channels math to make a key-tracking, physical delay, and finally thinks his way into a non-audio use of stereo. Just like Superbooth itself, the uniting theme is technical details for better music.
Thoughtful sound programming? Misconceptions debunked? Need some verbal anachronisms? We are here for you. Let's Build a… SUPERBOOTH, together.
Contents:
0:00 How do you approach patching?
1:30 Let's start with FEELING — and that means opening Note Grid
4:00 Making a keyboard behave differently and building a note echo
8:27 Adding a Keys Held module to determine when the echo happens
11:33 Adding another constraint to the pitch signal to make a more responsive type of patch
16:47 Now it's time for MATH to answer the question, "Why doesn't a delay have keytracking?"
20:57 Consulting The Spreadsheet: Converting notes, MIDI, octave, frequency, and period (ms)
23:36 Deleting most of our patch and starting anew to convert linear note values to logarithmic frequency and period values
29:05 Adding a Micro-pitch Note FX to the patch
30:34 Before our final example, let's make it stereo
32:50 One final example — Let's build a component
35:07 Let's THINK through how to make a step sequencer interpolate
41:36 Why do we ever build something in the first place? Because it gives you a different level of control
43:00 Bending, pinching, and transforming the curve to give every step a different shape
46:20 In conclusion, every type of approach to patching will work
Learn more about Bitwig Studio at bitwig.com
Follow Bitwig:
Instagram ➡️ instagram.com/bitwig
Facebook ➡️ facebook.com/bitwig
#Bitwig #BitwigStudio #musicproduction #musicproducer
In this special live session recorded at Superbooth in Berlin, Dave takes three different approaches to patching. First, he feels his way thru a signal-based note effect, then channels math to make a key-tracking, physical delay, and finally thinks his way into a non-audio use of stereo. Just like Superbooth itself, the uniting theme is technical details for better music.
Thoughtful sound programming? Misconceptions debunked? Need some verbal anachronisms? We are here for you. Let's Build a… SUPERBOOTH, together.
Contents:
0:00 How do you approach patching?
1:30 Let's start with FEELING — and that means opening Note Grid
4:00 Making a keyboard behave differently and building a note echo
8:27 Adding a Keys Held module to determine when the echo happens
11:33 Adding another constraint to the pitch signal to make a more responsive type of patch
16:47 Now it's time for MATH to answer the question, "Why doesn't a delay have keytracking?"
20:57 Consulting The Spreadsheet: Converting notes, MIDI, octave, frequency, and period (ms)
23:36 Deleting most of our patch and starting anew to convert linear note values to logarithmic frequency and period values
29:05 Adding a Micro-pitch Note FX to the patch
30:34 Before our final example, let's make it stereo
32:50 One final example — Let's build a component
35:07 Let's THINK through how to make a step sequencer interpolate
41:36 Why do we ever build something in the first place? Because it gives you a different level of control
43:00 Bending, pinching, and transforming the curve to give every step a different shape
46:20 In conclusion, every type of approach to patching will work
Learn more about Bitwig Studio at bitwig.com
Follow Bitwig:
Instagram ➡️ instagram.com/bitwig
Facebook ➡️ facebook.com/bitwig
#Bitwig #BitwigStudio #musicproduction #musicproducer










