Martin Klekner | Modeling and Texturing an Ancient Greek Helmet 04 - Spiral @MartinKlekner | Uploaded 4 years ago | Updated 32 minutes ago
Get the whole course package with final model and project files:
gumroad.com/l/GreekHelmet
Here, the project files you're looking for: drive.google.com/open?id=1ngcE-YROIZ_k_wAfz6tSkdEZkeR0W2kp
Welcome to the fourth part of my new video tutorial series! Today we will learn how to make a spiral shape from curve, convert it to mesh and put it on the side of our helmet.
Previous part: youtu.be/jilY-npywuQ
Next part: youtu.be/HFRwS3labZE
Support Heroes of Bronze project here:
http://www.patreon.com/MartinKlekner
CHAPTERS:
00:16 Bezier Curve
02:50 Curve to Mesh
04:34 A few extra steps...
06:39 Polishing the Shape
#b3d #modeling #spiral
Get the whole course package with final model and project files:
gumroad.com/l/GreekHelmet
Here, the project files you're looking for: drive.google.com/open?id=1ngcE-YROIZ_k_wAfz6tSkdEZkeR0W2kp
Welcome to the fourth part of my new video tutorial series! Today we will learn how to make a spiral shape from curve, convert it to mesh and put it on the side of our helmet.
Previous part: youtu.be/jilY-npywuQ
Next part: youtu.be/HFRwS3labZE
Support Heroes of Bronze project here:
http://www.patreon.com/MartinKlekner
CHAPTERS:
00:16 Bezier Curve
02:50 Curve to Mesh
04:34 A few extra steps...
06:39 Polishing the Shape
#b3d #modeling #spiral