Uploaded March 2020 | Updated September 2026, 4 days ago
In this video I model a Kitchen faucet using hard surface modeling. Making a tube with a bezier curve and using a Vertex Group to get two objects to merge with one another with a smooth transition using a shrinkwrap modifier.
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If you'd like to support my channel, feel free to check out my Patrion: patreon.com/orphanlast
If you'd like to join my Discord Server, it's here:
discord.gg/xrPajD9
CONTACT ME:
Email: Orphanlast@gmail.com
Twitter: @Orphanlast
Facebook: facebook.com/orphanlast
In this video I model a Kitchen faucet using hard surface modeling. Making a tube with a bezier curve and using a Vertex Group to get two objects to merge with one another with a smooth transition using a shrinkwrap modifier.
____
If you'd like to support my channel, feel free to check out my Patrion: patreon.com/orphanlast
If you'd like to join my Discord Server, it's here:
discord.gg/xrPajD9
CONTACT ME:
Email: Orphanlast@gmail.com
Twitter: @Orphanlast
Facebook: facebook.com/orphanlast










