Sionfel | Modeling a Game-Ready Katana in Wings3D, Part 3: UV-Mapping the Models @sionfel | Uploaded February 2013 | Updated October 2024, 4 hours ago.
Watch as I stumble through the tutorial in sheer mediocrity and forget even more words. Sleepiness, muteness, blinding action and more in, "Modeling a Game-Ready Katana in Wings3D, Part 3: UV Harder"!
A thirty-ish minute tutorial on how to UV a low poly yet accurate katana and scabbard for Mount&Blade using Wings3D 1.4.1
Get Wings3D Here: wings3d.com/?page_id=84
Part 1 Here: youtu.be/fngeyTYNuyg
Part 2 Here: youtu.be/iSjgu-z9q_0
The Katana/Scabbard models: dinosaurwitharoboteye.com/media/models/KatanaUVTutorial.obj
Watch as I stumble through the tutorial in sheer mediocrity and forget even more words. Sleepiness, muteness, blinding action and more in, "Modeling a Game-Ready Katana in Wings3D, Part 3: UV Harder"!
A thirty-ish minute tutorial on how to UV a low poly yet accurate katana and scabbard for Mount&Blade using Wings3D 1.4.1
Get Wings3D Here: wings3d.com/?page_id=84
Part 1 Here: youtu.be/fngeyTYNuyg
Part 2 Here: youtu.be/iSjgu-z9q_0
The Katana/Scabbard models: dinosaurwitharoboteye.com/media/models/KatanaUVTutorial.obj