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samyam | Mobile Joystick with NEW Input System and Cinemachine - Unity Tutorial @samyam | Uploaded July 2020 | Updated October 2024, 4 hours ago.
Learn how to make a third person controller for mobile using the new input system and Cinemachine. Works for Unity 2019.3 and up and am currently using version 2020.1.

แ…Get the full Source Code Bundle to my Unity Tutorials ๐Ÿค“
sam-yam.itch.io/samyam-full-source-code-to-all-videos

At 15:10 I meant to say that the reason we set it to 0 is to avoid the gravity from accumulating when on the ground. If you fell off an edge without jumping your character would shoot straight down since your gravity keeps gaining -9.8f at the end of the Update method.

๐Ÿ“ฅ Get the Source Code ๐Ÿ“ฅ
patreon.com/posts/mobile-joystick-39734467

๐Ÿ”— Relevant Video Links ๐Ÿ”—
แ…Easier way to override Cinemachine values with Input System
youtu.be/we4CGmkPQ6Q
แ…Character Controller Script:
docs.unity3d.com/ScriptReference/CharacterController.Move.html

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แ…Peek - Editor Toolkit: assetstore.unity.com/packages/tools/utilities/peek-editor-toolkit-149410
แ…Editor Console Pro: assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889
แ…Rainbow Folders 2: assetstore.unity.com/packages/tools/utilities/rainbow-folders-2-143526

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Mobile Joystick with NEW Input System and Cinemachine - Unity Tutorial @samyam

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