gabyelnuevo | MM3D: Keep Goron Missile State w/Water Void (Also Giant something) @gabyelnuevo | Uploaded 7 years ago | Updated 12 hours ago
"soft void" called by N3rds who found this. You can maintain the goron missile state without having to RI hookshot, nor have it on hand. Looks more like how the goron missile looks in MM, cuz the hookshot doesnt dim immediately after getting out of the roll.
**This only maintains as long as you stay in the area where you soft voided. Loading a new area gets rid of this.
And yeah, N3rds found out about this.
(this doesnt mean ill be having input display all the time now, it's a tedious process to use with GC controller)
More on MM3D: http://zeldaspeedruns.com/mm3d
"soft void" called by N3rds who found this. You can maintain the goron missile state without having to RI hookshot, nor have it on hand. Looks more like how the goron missile looks in MM, cuz the hookshot doesnt dim immediately after getting out of the roll.
**This only maintains as long as you stay in the area where you soft voided. Loading a new area gets rid of this.
And yeah, N3rds found out about this.
(this doesnt mean ill be having input display all the time now, it's a tedious process to use with GC controller)
More on MM3D: http://zeldaspeedruns.com/mm3d