MM: Cutscene Delay Inching @KlydeStorm
MM: Cutscene Delay Inching  @KlydeStorm
Uploaded August 2010 | Updated September 2026, 1 week ago
After you play a song to activate a scene (maybe others, I'm not sure), you can pause right before the scene starts. Doing so delays the scene for another frame, so you can unpause, advance another frame, and interrupt the scene by pausing again. You seem to be able to delay the scene indefinitely, if you so wish. I'm not sure what would come out of it though, besides wasted time.
MM: Cutscene Delay InchingTWW: Targeting the barrierSecret of Mana: Whip GlitchLuigis Mansion: 2 Cycle King BooTWW: Superswim no Storage/Camera LockOoT: Iron Boots Forward-Diagonal HoveringKSS: Jumped to DeathMario Party 2: Luigi wins by doing absolutely nothingDampeSnowman TVSuper Mario Bros 3: Corruption 2Super Mario 64: Climbing the Castle
KlydeStorm |

MM: Cutscene Delay Inching

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