Uploaded July 2022 | Updated September 2026, 3 weeks ago
this very well may be my favorite level in this games history, if not it contains a lot of my favorite parts, like the ufo part in the middle especially.
A beautiful craft
this very well may be my favorite level in this games history, if not it contains a lot of my favorite parts, like the ufo part in the middle especially.
A beautiful craft


![[GD 2.11] Even After by MiniWheatDuo
Welcome to day number 2 of me uploading layouts I love from people I love.
// Even After by MiniWheatDuo //
Without a doubt my favorite 7 star difficulty gameplay ever made, this layout is so beyond clean and flows incredibly well, I ended up beating this within 4 attempts or so, it was such a blast and I recommend it to anybody, it is public on the servers so I suggest you give it a shot if youre interested.
This isnt as recent as the previous two, this was actually made almost a year ago, I never really expressed how much I like it up until now but I really just cant get over it, everything from the structures to the general flow to the song, all of it looks so nice, and it really seems like Mini just.. built, instead of worrying about syncing to everything or worrying about colors, and I find that to be super endearing, I aspire to try and shape my easier gameplay to be like this a bit more.
What I love about this: Structures used, core gameplay, cleanliness, general flow, synchronization, and of course the person behind it.
What I changed: Nothing, I beat this on the servers, there really wasnt anything I had to change in order to actually complete it.
Layout by MiniWheatDuo: https://www.youtube.com/channel/UCSiLp-uqXE5vEvc95GPr8TA
Song used: Michael Huang - Even After: https://www.youtube.com/watch?v=nMDzc6W1Cjc [GD 2.11] Even After by MiniWheatDuo](https://i.ytimg.com/vi/hb6p3WnAk3A/mqdefault.jpg)

![[GD 2.11] My part in 2018 or something
No, this is not a new structuring style. I was requested to do these. [GD 2.11] My part in 2018 or something](https://i.ytimg.com/vi/hwhvqX_bZlQ/mqdefault.jpg)

![[GD 2.11] Crossfire by Hummus - Full Layout
Go subscribe to the Hummus channel !!: https://www.youtube.com/channel/UCwfc1O0TqRA81eOZKWVF92g
ββ¦you have a lot of nerve showing your face hereβ¦β
Theme: Yellow/Gold
ID: 77476115
Song: Yooh - Destiny: https://youtu.be/7U770ZfG6BQ
Video edited by Smoqi: https://www.youtube.com/channel/UC8TcTl0qcXNU5BfvTDUZhJA
Video recorded by Me
Thumbnail by Parak8: https://www.youtube.com/channel/UCbEQvbgbXVo9R4F40hNFmhQ
Collab Participants
Nell
Uriun
Infxrnal
Nexorous
Vantablack
Sagascius
Asu
SaturN
Revel
CheezIts4D1nner (effects by Striked)
xVoid
Rebix
MiniWheatDuo
June 2021 - October 2021 [GD 2.11] Crossfire by Hummus - Full Layout](https://i.ytimg.com/vi/iVGa4cVHOMk/mqdefault.jpg)
![[GD 2.11] ILY by Sagascius :^]
Welcome to day number 1 of my uploading layouts I love from people I love.
ππ€ ILY by Sagascius π€π
Next up we have ILY by Sagascius, my personal favorite from him.
Sagascius has a lot of layouts to choose from, it was a little bit tricky deciding whether or not I wanted to this when options like Yurushite and Hospitalization were on the table, but I ultimately decided to go with this one for a couple of reasons. One of those reasons is the color choice, the color combination of light blue and light pink is definitely on of my favorites, and I think they fit the tone of the music quite nicely, the pulses can get a little flashy in that regard but I think they work nicely, especially at the chorus. The gameplay itself is also nice, although comparatively to Juliet I had to to a bit more fixing and balancing, as there were some structures that, while look nice visually caused for some awkward-ish timings when it came down to playing the level, there were some tricky parts but overall this was an enjoyable experience, and besides youre not exactly going to see a whole lot of negative points with these, I picked the levels I picked for a reason.
What I love about this: Overall cleanliness, color usage, pulsing, overall core gameplay, and the person behind it.
What I changed: There were a small bit of awkward timings, like I mentioned, so I took it to myself to make a couple spikes smaller (mainly in the dual ship/ball) and remove some spikes to make some timings easier, I also put a few teleport portals in order to balance some inconsistencies.
Layout by Sagascius: https://www.youtube.com/channel/UCOlBJ7DF4kfBeWsFC9BKqqw
Song used: Surf Mesa - ily: https://www.youtube.com/watch?v=89degLrNZM8&t=0s [GD 2.11] ILY by Sagascius :^]](https://i.ytimg.com/vi/ibywUNnaOYI/mqdefault.jpg)


![[GD 2.11] β½β½β½β½β½
π₯
β½πββοΈ (this is primo) [GD 2.11] β½β½β½β½β½](https://i.ytimg.com/vi/jvRfOlQ8Vio/mqdefault.jpg)