MLAPI Tutorial: Part 2-  Networked Movement @SRCoder
MLAPI Tutorial: Part 2-  Networked Movement  @SRCoder
Uploaded December 2020 | Updated September 2026, 1 week ago
This is part 2 of the series covering basic multiplayer in Unity3d using MLAPI.
Full Playlist HERE:
youtube.com/playlist?list=PLbxeTux6kwSAseRmJeCyvkANHsI16PoM6

In this part we make a simple First Person Controller from scratch and add the components and code that it needs to work across the network.
This includes the how and why we use "IsLocalPlayer" to make sure that the game behaves as expected for the local player and the connected clones.

Please like and subscribe (I'm close to 1000!!) and stay tuned for more in the series where I will cover shooting, health and custom menus.
MLAPI Tutorial: Part 2-  Networked MovementLesson2- Setting up the EditorConstruct 2 Space Invader Tutorial3Part 4:  Player Visibility RaycastGodot Asteroids Part 12: The RocksRoll A Ball 2  Player ClassUnity3d Coding a Simple 2D Platform Movement ScriptHow to make a simple car in Unity3d 2018.3- Part 2Making a Chase Camera in Godot 3DMaking a Zombie AI- Part 3I made Pong in three game engines!Godot Platform Tutorial 2026: Part4
SRCoder |

MLAPI Tutorial: Part 2- Networked Movement

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER