Uploaded September 2017 | Updated September 2026, 2 weeks ago
Hi. Recently MrBean35000vr has discovered that Mario Kart Wii used to have a Mission Mode that was scrapped before the game was released. With the remains found within the game's code, he brought it back as a playable mode. This all happened last month while I was traveling, so I haven't noticed of this until now.
When I saw people like Mr Bean and Troy uploading Mission Mode videos, I was like "Hey, I want to get into this too!". It didn't take long, after pestering Atlas a bit, I've learned how to get Mission Mode running and made my first 8 custom missions too, so now I'm releasing them as a mini pack.
I assume there is still a lot to discover when it comes to this game mode, as I wasn't abole to do create missions involving CPU players yet. So I've made missions that don't have objectives with CPUs, even if I wanted to. I want to do a proper 8 Level Pack, as soon as more reliable KMT tools with proper GUI are out.
But for now, here's how to play my custom missions: You download the file from MEGA, and extract the ZIP's content to the root of your SD card. Riivolution on your Wii is required! This will not load with CTGP.
When you load up Riivolution a page should appear that says Mission Mode. You "Enable" this and launch the game. Custom Missions may corrupt the save game, but don't worry, you'll be save. This Riivolution thingy automatically does a back-up copy onto your SD card, so even if something would get corrupted, you will not lose the save game that's on your wii, only the one that has been duplicated to your SD card.
If everything was successful, it should have a 5th button for missions on the Single Player Menu, there you can select missions 1-1 to 1-8. Selecting something else wouldn't work. Download link is below.
This pack contains these missions, all made by me:
Mario's Rush Hour - 0:01
Sabotage Beach - 2:38
Daisy's Great Escape - 4:56
Luigi's Ghostly Hunt - 6:33
Penguin Rescue - 7:38
Pokey Gone Wild - 9:10
No! My Money! - 10:02
Turbo Gates - 11:48
That's that. I hope there's more to come about this new game mode.
Thanks to Mr Bean, Atlas, and all the people who put their work into this. I'll hopefully be able to share a full 8 level mission pack made with my own ideas someday.
DOWNLOAD:
mega.nz/file/m5EmURIa#fQcNsiEcWuX-B2nakLc87ZySbU5hUkv5fNv-5PVdaiY
Hi. Recently MrBean35000vr has discovered that Mario Kart Wii used to have a Mission Mode that was scrapped before the game was released. With the remains found within the game's code, he brought it back as a playable mode. This all happened last month while I was traveling, so I haven't noticed of this until now.
When I saw people like Mr Bean and Troy uploading Mission Mode videos, I was like "Hey, I want to get into this too!". It didn't take long, after pestering Atlas a bit, I've learned how to get Mission Mode running and made my first 8 custom missions too, so now I'm releasing them as a mini pack.
I assume there is still a lot to discover when it comes to this game mode, as I wasn't abole to do create missions involving CPU players yet. So I've made missions that don't have objectives with CPUs, even if I wanted to. I want to do a proper 8 Level Pack, as soon as more reliable KMT tools with proper GUI are out.
But for now, here's how to play my custom missions: You download the file from MEGA, and extract the ZIP's content to the root of your SD card. Riivolution on your Wii is required! This will not load with CTGP.
When you load up Riivolution a page should appear that says Mission Mode. You "Enable" this and launch the game. Custom Missions may corrupt the save game, but don't worry, you'll be save. This Riivolution thingy automatically does a back-up copy onto your SD card, so even if something would get corrupted, you will not lose the save game that's on your wii, only the one that has been duplicated to your SD card.
If everything was successful, it should have a 5th button for missions on the Single Player Menu, there you can select missions 1-1 to 1-8. Selecting something else wouldn't work. Download link is below.
This pack contains these missions, all made by me:
Mario's Rush Hour - 0:01
Sabotage Beach - 2:38
Daisy's Great Escape - 4:56
Luigi's Ghostly Hunt - 6:33
Penguin Rescue - 7:38
Pokey Gone Wild - 9:10
No! My Money! - 10:02
Turbo Gates - 11:48
That's that. I hope there's more to come about this new game mode.
Thanks to Mr Bean, Atlas, and all the people who put their work into this. I'll hopefully be able to share a full 8 level mission pack made with my own ideas someday.
DOWNLOAD:
mega.nz/file/m5EmURIa#fQcNsiEcWuX-B2nakLc87ZySbU5hUkv5fNv-5PVdaiY
![[MKWii Custom Track] Cliff Village v2.2 (Update)
Hi. I updated Cliff Village to v2.2. I edited the track design a bit, I turned that flat rock wall into a mountain with a cave shortcut in it, redesigned the houses and added some flower beds and trees.
List of Changes:
•Track design edited
•Cave shortcut added
•AIParam removed
•Position Bug fixed
•Checkpoints fixed
•Small KMP issues fixed (item routes)
•New house textures
•New KCL
•More objects added
Download: http://puu.sh/5xYnD
Wiki Page: http://wiki.tockdom.com/wiki/Cliff_Village
More of my custom tracks: http://wiki.tockdom.com/wiki/User:Buschkling [MKWii Custom Track] Cliff Village v2.2 (Update)](https://i.ytimg.com/vi/WSp7xqCLtDs/mqdefault.jpg)
![[MKWii Custom Track] Sinister Vault (Beta Release)
Hi. I finally have a new custom track once again... I was busy and stuff. This track is a collab of Amk528 and me. He made the model and designed the track, picked textures and all and I did the rest. Also Maczkopeti helped me with some stuff because wow I didnt work at a CT for 7 months and it took me a bit to get back into it and my BRRES would have been such a mess. So yes here please enjoy the new track but beware there is the possibility that this might crash during a VS race? Out of many test races, there were 2 times when the game crashed at a blue shell throw. Its still unknown why so if any of you have experience with that feel free to upload a fix.
Background Music is Here We Are from Undertale.
Download: https://puu.sh/qLONo.zip
Wiki Page: http://wiki.tockdom.com/wiki/Sinister_Vault
More of my Mario Kart Mods: http://wiki.tockdom.com/wiki/User:Buschkling [MKWii Custom Track] Sinister Vault (Beta Release)](https://i.ytimg.com/vi/W_9w5gr--d0/mqdefault.jpg)
![[Splatoon] Black vs. White
https://gbatemp.net/threads/splatoon-colorizer.406463/ [Splatoon] Black vs. White](https://i.ytimg.com/vi/XTe58aYDL7c/mqdefault.jpg)
![[MKWii Custom Track] Flying Kingdom v1.0 (Release)
Happy new year everyone! To celebrate this new year I direclty release a new custom track, Flying Kingdom. That project has started in August 2016 actually, but the last month of that year were just filled with real life issues, also thats why my lack of uploads, and here I hope for a better year full of more CTs. This CT wouldnt have been possible without the help of Sniki, i would like to thank you for that dude. Okay I might need to fix a few errors, since some people said item boxes dont work properly? I need to find out (that should be fixed in v1.1 Update). OK HAVE FUN WITH THIS TRACK.
Wiki Page: http://wiki.tockdom.com/wiki/Flying_Kingdom
Download: https://mega.nz/#!BQoQjQoK!cevHzSVZ16wV_G1_j3Cd7rMKN4qsS0roGxlmDDlm1-4
More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Flying Kingdom v1.0 (Release)](https://i.ytimg.com/vi/X_-Nv1axGEY/mqdefault.jpg)

![[MKWii Custom Track] Nebula Lava Factory (Preview)
Hi. This is a preview of the CT Nebula Lava Factory. Florian, WiiLuigi and I are working on this track. The model is currently too big. Before you say this needs more objects/obstacles/whatever... This is only a preview of the model in game. [MKWii Custom Track] Nebula Lava Factory (Preview)](https://i.ytimg.com/vi/Xg_pEWmp_Sg/mqdefault.jpg)

![[MKWii] Texture Hack - Tristeza Castle
Hi, here is a new texture hack of N64 Bowser Castle. I tried to make a texture hack of a track that shows the emotion sadness, so here I used colors I think that would match that. I used DarkyBenjis texture hack as a base, because he removed the lava glow in his. Tristeza means sadness when translated to english.
Download: https://mega.co.nz/#!cFoWUDQY!8wXpySdFOWhZOV1c_9_d0ptYFl0KNo-N_i1JRaMLgCE
Wiki Page: http://wiki.tockdom.com/wiki/Tristeza_Castle_%28N64_Bowser%27s_Castle_Texture%29
More of my Mario Kart hacks: http://wiki.tockdom.com/wiki/SpyKid [MKWii] Texture Hack - Tristeza Castle](https://i.ytimg.com/vi/Z4YHPu4o6gM/mqdefault.jpg)
![[TMNF] Playing online with PeeJay Bonobo
Hi. Im back playing TrackMania. I havent played this game for like 2 years now and Im getting back to it now.
So here I played online with my friend PeeJay Bonobo on the server FreeZone: ZIPSTERMANIA!!!. After not playing for like 2 years, I still need to practise more I guess. Also, I had to put down the quality a bit... the original video was 3GB..
PeeJay Bonobo: http://www.youtube.com/user/PsychoJolteon
I dont own the music.
Song: Kromatick - Insomnia
Kromaticks channel: http://www.youtube.com/user/KromatickOfficial [TMNF] Playing online with PeeJay Bonobo](https://i.ytimg.com/vi/ZZc-HwLobrI/mqdefault.jpg)
![[MKWii Custom Track] Hell Pyramid (v2.0)
Hi. Here is another update of an older track I made. Its Hell Pyramid and this update focuses on visuals and making the track smoother to play. The layout remained the same, but a lot of ramps and its angles changed to provide smoother gameplay without too much slow downs by airtime, etc. SquireTurnbolt made the beautiful lighting for this track. Hope you enjoy this update.
Download: https://wiki.tockdom.com/wiki/Hell_Pyramid
More of my mods: https://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Hell Pyramid (v2.0)](https://i.ytimg.com/vi/ZlWH66LPSXI/mqdefault.jpg)
![[Pokemon Alpha Sapphire] Now the game breaks my Home Menu
More problems with the game. Please watch this video first: https://www.youtube.com/watch?v=zFL1FrEW_Uw
After these freeze and touch screen problems, there are now more. I can start the game normally and move the character again, but when I go to the Home Menu, everything freezes. The SD Card is not the problem, I tried it without SD Card and its still the same. [Pokemon Alpha Sapphire] Now the game breaks my Home Menu](https://i.ytimg.com/vi/ZrDZ0O3qhGQ/mqdefault.jpg)