Uploaded May 2015 | Updated September 2026, 2 weeks ago
Hi. I updated Winter Paradise. I removed the bouncy mushrooms in this update, as it was much requested by the custom track players. Now I put an underwater section instead, with some penguins and bumps to trick off. I also fixed other various KCL problems. Ok. Now this version can go into CTGP.
Download: mega.co.nz/#!QMRRnKJA!LonOWx9Uhf0Fkz7pywdTNUkdIBL4CK_kn7zaxwCTd0o
Wiki Page: wiki.tockdom.com/wiki/Winter_Paradise
More of my custom tracks: wiki.tockdom.com/wiki/SpyKid
Hi. I updated Winter Paradise. I removed the bouncy mushrooms in this update, as it was much requested by the custom track players. Now I put an underwater section instead, with some penguins and bumps to trick off. I also fixed other various KCL problems. Ok. Now this version can go into CTGP.
Download: mega.co.nz/#!QMRRnKJA!LonOWx9Uhf0Fkz7pywdTNUkdIBL4CK_kn7zaxwCTd0o
Wiki Page: wiki.tockdom.com/wiki/Winter_Paradise
More of my custom tracks: wiki.tockdom.com/wiki/SpyKid
![[MKWii Custom Track] Luna City v1.2 (Update)
Hi. I created an update of Luna City. Nothing much has changed here. I created a new custom object for the portal (the old one was bad and caused slowdown) with help from Wingcapman and Multimariokartds.
List of changes:
•New portal custom object
•Slowdown/Lag fixed
Download: http://puu.sh/6ha3x
Wiki Page: http://wiki.tockdom.com/wiki/Luna_City
More of my hacks: http://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Luna City v1.2 (Update)](https://i.ytimg.com/vi/N6HYVGn6GnI/mqdefault.jpg)
![[MKWii Custom Track] Sandcastle Park v1.0 (Update)
Hi. I finally updated this custom track. Now this custom track actually has sandcastles in it. Thanks to Yoshidude4, who helped me with creating the brres.
List of changes:
•Texture mapping
•Fixed the water
•Added crab enemies
•Bigger skybox
•Some KCL fixes, lowered walls in the bridge area
I already updated it to v1.1 after I did this video. For v1.1 the ramp inside the sandcastle shortcut was removed, because it took the players too far and the wall collisions are lowered.
Download: http://puu.sh/7piOa
Wiki Page: http://wiki.tockdom.com/wiki/Sandcastle_Park
More of my hacks: http://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Sandcastle Park v1.0 (Update)](https://i.ytimg.com/vi/NH7fT1_ue5M/mqdefault.jpg)
![[MKWii] Strobenz Desert v2 (Online Test) Preview
Hi. This custom track is made by Strobenz and today we tested it in an online room. Strobenz Desert is now more difficult and it looks much better. I like how the track is upside down (when you fall, you fall into the sky and you can see the lava is up). This track became more challenging, and maybe even more confusing. Since Strobenz is still working at the track, it is not released yet. [MKWii] Strobenz Desert v2 (Online Test) Preview](https://i.ytimg.com/vi/NI_rHpl8USU/mqdefault.jpg)
![[MK8] Online Races #13
Hi. (I wanted to have this video released months ago...) Here is a video of my first DLC races online with some friends. The races happened the same day the DLC came out, short time after it became available. What I like about it are the new courses (except SNES Rainbow Road), but I dont like Link. Theres too much Link users in every worldwide and he seems to have a speed bonus? Everytime I get overtaken on straights by Link users. Also, I found out how to record in 1080p by now, my next MK8 video will have better quality.
Players in this video:
1. Psyco
2. Flavien
3. Kevin (Friend)
4. Joshua
5. Wahid
6. Elijah
7. Kluzik :3
8. MilchGhost
9. Julien
10. Hiper-tofu
11. Dominic (Friend)
12. andi
13. Käffie
14. PK★Noah64
15. ☆BιαcκPαω☆ (me)
Recording Date: 13 November 2014 [MK8] Online Races #13](https://i.ytimg.com/vi/NLuc8yvl_iM/mqdefault.jpg)

![[MKWii] Abyssal Ruins v2.0 (Preview, Online Races)
Hi. This video is of the online test of Abyssal Ruins v2.0 by ChaosShadow23. Im exploring the track a bit, there is a hidden Arceus, that was cool. I also have a custom menu music and texture now, but the music is somehow corrupted, I must change it to something less annoying.
Download: Not yet, the track is still in progress
Wiki Page: http://wiki.tockdom.com/wiki/Abyssal_Ruins
Creators Page: http://wiki.tockdom.com/wiki/ChaosShadow23 [MKWii] Abyssal Ruins v2.0 (Preview, Online Races)](https://i.ytimg.com/vi/O7lfCtDgZXw/mqdefault.jpg)
![[MKWii Custom Track] Gothic Castle (v1.0 Release)
Hi, its SpyKid, back again with a new custom track collab.
This track was created by ü-mii (who came up with the idea and design) and Scye (who modelled the track) and me who brought it to live. Sniki has fixed some bugs for me, mostly about the animations and object settings. The name Gothic Castle refers to the medieval art in architecture (such as a cathedral), and not the gothic subculture. The lap takes about 2 minutes, which is why this track is limited to two laps. It should be put over Bowsers Castle track slot, because of some slot-related sound effects.
Wiki Page: http://wiki.tockdom.com/wiki/Gothic_Castle
Download: https://mega.nz/#!lJoQDSiQ!58sZu084IDTqme5AXiA9KoZKwUNlPpUBHxFN2nbX-iQ
More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Gothic Castle (v1.0 Release)](https://i.ytimg.com/vi/OA3yRiltDec/mqdefault.jpg)
![[MKWii Custom Track] Love Beach v3.0 (Update)
Hi. Heres another custom track update finished. I wanted to remake Love Beach to match my newer standards now. So, instead of the 2D mii picture I put 3D miis now. The track has more slopes than intended, but I only noticed that after I finished the track. The cucco object is by jopojelly. The track was made for BlueSky.
Download: https://mega.nz/#!tMg0nQrS!ALRetuBxzOwaGueCP76emDRp7MCDVslWbwkADt10CQM
Wiki Page: http://wiki.tockdom.com/wiki/Love_Beach
More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Love Beach v3.0 (Update)](https://i.ytimg.com/vi/OAc6oOJchX8/mqdefault.jpg)

![[MKWii Custom Track] Down to Earth (Preview)
Hi. This is a preview of a custom track Ive been working on recently. Its clearly unfinished, there are many texture glitches and errors. The black texture errors will be fixed too, I just wanted to have some opinions about the track and the lenght. It will be a 1 lap track, but it feels a bit short in my opinon. The track will be scaled down too. In the first try I show most things of the track and in the second try I was trying to do a lap in full speed, to see how long a lap would be, but because of the glitches and the wrong scale that didnt work well. It will probably be 2:10 long, when I fixed most things.
http://wiki.tockdom.com/wiki/Down_to_Earth [MKWii Custom Track] Down to Earth (Preview)](https://i.ytimg.com/vi/OfmRepiTuxg/mqdefault.jpg)
![[MKWii Custom Track] Divine Temple v1.0
Hi. Heres another new custom track. This was a collaboration of Scye, Filizia and me. There is also the custom music in the background, made by Scye. He made the song, and its called Fly. Its included in the custom track download (as BRSTM and wav). We worked over 1 year for this track. There is a small bug: A position tracker bug at the turn with the halfpipe. It disappears after some seconds. Im glad that we finally finished this track.
Download (with music): https://mega.co.nz/#!IB5F2TqI!j4oDkgyIsxVIa1NYcOg45DDn4Fz0TgcbXuGcCP4jiDg
Download (just the track): https://mega.co.nz/#!YcR3iCqY!3uSbLHDmKavtxvBZmrfu9BL-oB0C9H4FKrQedN7FuS4
Wiki Page: http://wiki.tockdom.com/wiki/Divine_Temple
More of my hacks: http://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Divine Temple v1.0](https://i.ytimg.com/vi/OsPDOK9GQa4/mqdefault.jpg)