Uploaded February 2014 | Updated September 2026, 2 weeks ago
Hi. I updated Forsaken Mansion. I will update more of my older tracks now, I'm already working on a Dreamworld Cloudway and Crystal Dungeon update, they will come very soon. For Forsaken Mansion, I changed a few things and fixed bugs.
List of changes:
• Intro cameras set
• Fixed the chain chomp
• Item routes/bullet bill problems fixed
• New water (animated)
• "Harry Potter effect" removed
• AIParam removed
Download: http://puu.sh/72v6N
Wiki Page: wiki.tockdom.com/wiki/Forsaken_Mansion
More of my hacks: wiki.tockdom.com/wiki/SpyKid
Hi. I updated Forsaken Mansion. I will update more of my older tracks now, I'm already working on a Dreamworld Cloudway and Crystal Dungeon update, they will come very soon. For Forsaken Mansion, I changed a few things and fixed bugs.
List of changes:
• Intro cameras set
• Fixed the chain chomp
• Item routes/bullet bill problems fixed
• New water (animated)
• "Harry Potter effect" removed
• AIParam removed
Download: http://puu.sh/72v6N
Wiki Page: wiki.tockdom.com/wiki/Forsaken_Mansion
More of my hacks: wiki.tockdom.com/wiki/SpyKid

![[MKWii] Cam, Tom and Troy CT Pack Races GP 2
Hi. This is the 2nd GP of the friend rooms with Cam, Tom and Troys CT Pack.
Ive played some of the CTs in this room for the first time, so I didnt did that good.
Note: Im sorry for the video lag in the Rush City Run race, my recorder was acting weird.
The CT Pack: http://www.mariokartwii.com/f99/cam-tom-troys-ctgp-pack-119992.html
Players in this GP:
1. Sωord (Sword0fSeals)
2. ☆BιαcκPαω☆ (me)
3. TrογWD98 (TWD98)
4. Camewel (CameweLP)
5. Arch (xArchP)
6. [sη]☆κενιη
7. [EPS]☆β23σ
8. »-わesti-» (Destiney13131vr)
9. Zumoto
10. [ησ]♪λlεx
11. Fι☆Hawk♪
12. HD★Dεmøη♪ (Speed64Demon) [MKWii] Cam, Tom and Troy CT Pack Races GP 2](https://i.ytimg.com/vi/TPDb4gid91Q/mqdefault.jpg)
![[MKWii Custom Track] Urban Gallery (Custom Track Jam 1st Place)
Hello. This track is a submission for the contest Custom Track Jam, where Custom Track Creators get 96 hours to make a track based on a randomized theme, here, the theming was Shopping. This is the first time I joined such a contest, and Im looking forward to participate again. This track actually got first place in the contest, which Ill link at the end of the description.
Some words about the track... well, it was done in only 2 days, therefore it is really basic, nothing too special. I wanted to go with a shopping mall that is different than what Coconut Mall is - and have it placed in a big city, kind of as an passage where you can go shopping near most central stations in huge cities, for example. To my knowledge, this is the second CT to use escalators, the first being Forest Island. It was a lot of trial and error that took me lots of time in the development. I was unsure about releasing the track, but in the end I am happy with this result, and even won the contest, which I didnt expect. Enjoy the track and be sure to check out the Custom Track Jam.
Track Download: http://wiki.tockdom.com/wiki/Urban_Gallery
Custom Track Jam S2 E1 Results: https://www.youtube.com/watch?v=bkbWP7ihPMU
Custom Track Jam Info: http://wiki.tockdom.com/wiki/User:BillyNoodles/Custom_Track_Jam
More of my work: http://wiki.tockdom.com/wiki/SpyKid [MKWii Custom Track] Urban Gallery (Custom Track Jam 1st Place)](https://i.ytimg.com/vi/Tpdfw3Bro8A/mqdefault.jpg)
![[MKWii Custom Track] BassBasher City (v1.0 Release)
Hi. Heres a new CT, it was made by Scye and me. Scye created the model, I added details and did the KCL and KMP. This is BassBasher City, a destroyed town with an apocalyptic atmosphere. BassBasher refers to a small internet band, where Scye and I are in. So we decided to make a track for it.
Wiki Page: http://wiki.tockdom.com/wiki/BassBasher_City
Download: https://mega.co.nz/#!cFxDjQia!DcJkpE6bLOwcrEOYUu9YhPC9BvmRXIU6IKSnwmq-Uvc
More of my custom tracks: http://wiki.tockdom.com/wiki/SpyKid
BassBasher: https://www.youtube.com/channel/UCeSNGF4ejyjH2jmUZ1WdAwQ
Custom Music download: https://mega.co.nz/#!wI5xnAgL!r8TypNuH7iptNj_kIFNtjBpDqoDp-9D82LPEw-GLTKQ
Custom Kart was made by AtlasOmegaAlpha. [MKWii Custom Track] BassBasher City (v1.0 Release)](https://i.ytimg.com/vi/UONncK_5X1A/mqdefault.jpg)

![[Splatoon] Ultra Lag
How can such bad lag like this even exist?
ALSO: MY CAPTURE CARD BROKE, I CANT RECORD VIDEOS ANYMORE :( THIS WAS RECORDED WITH MY CAMERA! please donate so i can afford a new capture card [Splatoon] Ultra Lag](https://i.ytimg.com/vi/UeOZcLEY3IY/mqdefault.jpg)
![[MK8] Online Races #14
Hi. Wow, this video was planned to be uploaded many months ago...
These were some non-DLC track races I did with 2 friends: kya and Cocoa. Also, this is my first MK8 HD video, recorded with new settings that I will use for Wii U videos from now on.
Recording Date: 22 February 2015
Good games everyone. [MK8] Online Races #14](https://i.ytimg.com/vi/VTuxdLdenAs/mqdefault.jpg)
![[Splatoon] Practise with Sniper
Me trying out the Kelp Splat Charger. [Splatoon] Practise with Sniper](https://i.ytimg.com/vi/Vy8pDdLMKYc/mqdefault.jpg)
![[MKWii] Mission Mode + SpyKids Level 1 Mission Pack
Hi. Recently MrBean35000vr has discovered that Mario Kart Wii used to have a Mission Mode that was scrapped before the game was released. With the remains found within the games code, he brought it back as a playable mode. This all happened last month while I was traveling, so I havent noticed of this until now.
When I saw people like Mr Bean and Troy uploading Mission Mode videos, I was like Hey, I want to get into this too!. It didnt take long, after pestering Atlas a bit, Ive learned how to get Mission Mode running and made my first 8 custom missions too, so now Im releasing them as a mini pack.
I assume there is still a lot to discover when it comes to this game mode, as I wasnt abole to do create missions involving CPU players yet. So Ive made missions that dont have objectives with CPUs, even if I wanted to. I want to do a proper 8 Level Pack, as soon as more reliable KMT tools with proper GUI are out.
But for now, heres how to play my custom missions: You download the file from MEGA, and extract the ZIPs content to the root of your SD card. Riivolution on your Wii is required! This will not load with CTGP.
When you load up Riivolution a page should appear that says Mission Mode. You Enable this and launch the game. Custom Missions may corrupt the save game, but dont worry, youll be save. This Riivolution thingy automatically does a back-up copy onto your SD card, so even if something would get corrupted, you will not lose the save game thats on your wii, only the one that has been duplicated to your SD card.
If everything was successful, it should have a 5th button for missions on the Single Player Menu, there you can select missions 1-1 to 1-8. Selecting something else wouldnt work. Download link is below.
This pack contains these missions, all made by me:
Marios Rush Hour - 0:01
Sabotage Beach - 2:38
Daisys Great Escape - 4:56
Luigis Ghostly Hunt - 6:33
Penguin Rescue - 7:38
Pokey Gone Wild - 9:10
No! My Money! - 10:02
Turbo Gates - 11:48
Thats that. I hope theres more to come about this new game mode.
Thanks to Mr Bean, Atlas, and all the people who put their work into this. Ill hopefully be able to share a full 8 level mission pack made with my own ideas someday.
DOWNLOAD:
https://mega.nz/file/m5EmURIa#fQcNsiEcWuX-B2nakLc87ZySbU5hUkv5fNv-5PVdaiY [MKWii] Mission Mode + SpyKids Level 1 Mission Pack](https://i.ytimg.com/vi/W1KYEMB9XVA/mqdefault.jpg)
![[MKWii Custom Track] Cliff Village v2.2 (Update)
Hi. I updated Cliff Village to v2.2. I edited the track design a bit, I turned that flat rock wall into a mountain with a cave shortcut in it, redesigned the houses and added some flower beds and trees.
List of Changes:
•Track design edited
•Cave shortcut added
•AIParam removed
•Position Bug fixed
•Checkpoints fixed
•Small KMP issues fixed (item routes)
•New house textures
•New KCL
•More objects added
Download: http://puu.sh/5xYnD
Wiki Page: http://wiki.tockdom.com/wiki/Cliff_Village
More of my custom tracks: http://wiki.tockdom.com/wiki/User:Buschkling [MKWii Custom Track] Cliff Village v2.2 (Update)](https://i.ytimg.com/vi/WSp7xqCLtDs/mqdefault.jpg)
![[MKWii Custom Track] Sinister Vault (Beta Release)
Hi. I finally have a new custom track once again... I was busy and stuff. This track is a collab of Amk528 and me. He made the model and designed the track, picked textures and all and I did the rest. Also Maczkopeti helped me with some stuff because wow I didnt work at a CT for 7 months and it took me a bit to get back into it and my BRRES would have been such a mess. So yes here please enjoy the new track but beware there is the possibility that this might crash during a VS race? Out of many test races, there were 2 times when the game crashed at a blue shell throw. Its still unknown why so if any of you have experience with that feel free to upload a fix.
Background Music is Here We Are from Undertale.
Download: https://puu.sh/qLONo.zip
Wiki Page: http://wiki.tockdom.com/wiki/Sinister_Vault
More of my Mario Kart Mods: http://wiki.tockdom.com/wiki/User:Buschkling [MKWii Custom Track] Sinister Vault (Beta Release)](https://i.ytimg.com/vi/W_9w5gr--d0/mqdefault.jpg)