Uploaded December 2020 | Updated September 2026, 2 weeks ago
Hyrule Warriors: Age of Calamity brings Mipha into the roster, and as Breath of the Wild has made it clear: she's no harmless healer. Many of her abilities and combos seem to be incidental crowd control, which are great for maintaining her uptime on the special gauge. While she may not have raw power, her ability to constantly maintain pressure and remain mobile throughout her combo strings makes her a strong pick for people that want graceful agility and refinement in their characters.
So what is the “Warrior Showcase”, exactly? I wanted to make a new commentary series geared specifically towards "newer" players beginning their first steps into progressing the game. This primarily focuses on the strengths of a particular moveset, and give new players a taste of what’s waiting for them if they decide to invest heavily in their favourite warrior. I wanted to make this series similar to how we tackled Hyrule Warriors Definitive Edition and Fire Emblem Warriors, where we look at each character from a long-term perspective.
Got any suggestions or feedback? Feel free to leave a comment below and I'll try to respond as soon as I can! Or, check me out on Twitter and give me a shout! ^^ // twitter.com/FullMetalYoukai
Hyrule Warriors: Age of Calamity brings Mipha into the roster, and as Breath of the Wild has made it clear: she's no harmless healer. Many of her abilities and combos seem to be incidental crowd control, which are great for maintaining her uptime on the special gauge. While she may not have raw power, her ability to constantly maintain pressure and remain mobile throughout her combo strings makes her a strong pick for people that want graceful agility and refinement in their characters.
So what is the “Warrior Showcase”, exactly? I wanted to make a new commentary series geared specifically towards "newer" players beginning their first steps into progressing the game. This primarily focuses on the strengths of a particular moveset, and give new players a taste of what’s waiting for them if they decide to invest heavily in their favourite warrior. I wanted to make this series similar to how we tackled Hyrule Warriors Definitive Edition and Fire Emblem Warriors, where we look at each character from a long-term perspective.
Got any suggestions or feedback? Feel free to leave a comment below and I'll try to respond as soon as I can! Or, check me out on Twitter and give me a shout! ^^ // twitter.com/FullMetalYoukai





![An Original Boss Design - Smash Ultimate [ World of Light ] (Battle Arena at 10:30 EST)
Smash Ultimate - The journey continues! Today, we do battle with the Master Hand and take the battle to Galeem, thus marking the end of this ordeal. This is totally the end. Yup. Very final, this all is.
ARENA ID: 5TGS3
ARENA PASS: 3747
My friend code (as well the FCs of other savvy smashers) are available in the channel discord! Leave your name in the introductions and add your FC to the channel!
https://discord.gg/D72JY4 An Original Boss Design - Smash Ultimate [ World of Light ] (Battle Arena at 10:30 EST)](https://i.ytimg.com/vi/SHI-bktLe-g/mqdefault.jpg)




