Uploaded July 2014 | Updated September 2026, 1 hour ago
After seeing Dragnoz's video on this concept, I tried creating a version of that system that switched the skeleton's weapons without any delay or flickering. I ended up using a scoreboard to make this possible.
Dragnoz's Video: youtube.com/watch?v=qvqBliAGqqk
After seeing Dragnoz's video on this concept, I tried creating a version of that system that switched the skeleton's weapons without any delay or flickering. I ended up using a scoreboard to make this possible.
Dragnoz's Video: youtube.com/watch?v=qvqBliAGqqk










