Minecraft: THE REAL END OF TERRAIN GENERATION! (on both axes at least) @allama.9571
Minecraft: THE REAL END OF TERRAIN GENERATION! (on both axes at least)  @allama.9571
Uploaded April 2021 | Updated September 2026, 2 weeks ago
Of course I didn't actually go there (although here is a mod where you can: ci.mcmodule.org/job/Minecraft%201.3.2%20128bit%20mod/). See below for how I generated this.
IN BETA 1.7.3 (BOTH EDGE AND CORNER): youtu.be/nDYXg1W1lJk
Minecraft's terrain stops rendering after 2,147,483,519 blocks in the versions where Far Lands existed without mods, and a mod I recently heard about (for 1.2.5) extends the range to about 9,223,372,036,854,775,000. But what if you could go further? In today's video, I investigate using worlds with insane noise scales.
For the first world, install the Far Lands mod for 1.12.2, and enter 1.55E26 in coordinateScale in Customized. Put in 1.55E22 for the second world, and 1.55E24 for the third. Note that the spawn may be different, as the seed will very likely be different.
PREVIOUS VIDEO ON HIGH COORDINATE SCALES: youtu.be/MhFai7MqjDE
00:00 - Introduction
00:25 - Septillions of blocks from home
04:22 - Parkour!
05:45 - My theories on Java Fringe Lands
07:43 - Intimidating grass layer
08:18 - Outro
Minecraft: THE REAL END OF TERRAIN GENERATION! (on both axes at least)Minecraft Seed Showcase: JUNGLE & DESERT TEMPLES, VILLAGEMinecraft Creative: 2021 BUILDS RECAP!Minecraft Advanced Skygrid Ep 3 - To the Ocean BiomeMinecraft: The Far Lands Documentary - Part 3 - The Farther LandsMinecraft Creative: HOW TO BUILD THE EDGE FAR LANDS!Minecraft Creative: How Biomes SHOULD Look Ep 4 - The DesertMinecraft Advanced Skygrid Ep 7 - Starting a HouseMinecraft Spheres Survival Episode 2Minecraft Creative: NE Corner Far Lands End, Negative Farther LandsMinecraft: Exploring the Far Lands, BUT...Minecraft Skyblock 3.06 Ep 3 - Starting a House
Allam A. |

Minecraft: THE REAL END OF TERRAIN GENERATION! (on both axes at least)

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