Uploaded December 2014 | Updated September 2026, 4 days ago
Here is my experience farm that uses a zombie spawner to generate monsters, water flow to guide them to an elevator, and a drop zone to damage them enough that they can be killed with one hit. Also I go on a bit about the math involved in designing your own exp farm.
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racasper.com
Here is my experience farm that uses a zombie spawner to generate monsters, water flow to guide them to an elevator, and a drop zone to damage them enough that they can be killed with one hit. Also I go on a bit about the math involved in designing your own exp farm.
--
racasper.com










