Uploaded May 2021 | Updated September 2026, 2 hours ago
Check out pinned comment for in-depth explanation.
Not sure why the video cut out the last few seconds there. This warp system works by storing the player's coordinates in the scoreboard (up to 2 decimal places of accuracy), then storing the scores in blocks. When the player loads a warp point, it reads the value from the blocks and teleports the player back to the warp point. No entities or tickingareas are needed to make warp points, so thousands of warp points could be added if that was desired. The range where warps can be made for this system is about -8,000,000 to +8,000,000 for the x and z coordinates, and 0 to 256 for the y coordinate.
World download: mediafire.com/file/awnaqyltpd8im10/Warp_Points.mcworld/file
Functions download (already included in world): mediafire.com/file/5k71im8pjerqxkl/warp_func.zip/file
P.S. Sorry the world file size is so big, I loaded a lot of chunks when I was setting warp points. I'm also not sure if this is true, but I heard that teleportation in Bedrock causes all the chunks to be loaded in between teleportation points, so this would result in many chunks being loaded with how this system works.
Original upload date: Apr. 17, 2020
Check out pinned comment for in-depth explanation.
Not sure why the video cut out the last few seconds there. This warp system works by storing the player's coordinates in the scoreboard (up to 2 decimal places of accuracy), then storing the scores in blocks. When the player loads a warp point, it reads the value from the blocks and teleports the player back to the warp point. No entities or tickingareas are needed to make warp points, so thousands of warp points could be added if that was desired. The range where warps can be made for this system is about -8,000,000 to +8,000,000 for the x and z coordinates, and 0 to 256 for the y coordinate.
World download: mediafire.com/file/awnaqyltpd8im10/Warp_Points.mcworld/file
Functions download (already included in world): mediafire.com/file/5k71im8pjerqxkl/warp_func.zip/file
P.S. Sorry the world file size is so big, I loaded a lot of chunks when I was setting warp points. I'm also not sure if this is true, but I heard that teleportation in Bedrock causes all the chunks to be loaded in between teleportation points, so this would result in many chunks being loaded with how this system works.
Original upload date: Apr. 17, 2020





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