Uploaded January 2026 | Updated September 2026, 2 weeks ago
I'd finally figure it out that u could modify the cubemap bruv 😭...
the skybox feel much better alot dang...
also I didn't knew there was called reflect() on glsl so i tried it and it finally works
goes for the clouds wasn't added yet on reflection but it'll be added dw...
and for the clouds, i removed ai slop codes that creates normal map for clouds on there and made my own ended up working good since i made it for the water too
I'd finally figure it out that u could modify the cubemap bruv 😭...
the skybox feel much better alot dang...
also I didn't knew there was called reflect() on glsl so i tried it and it finally works
goes for the clouds wasn't added yet on reflection but it'll be added dw...
and for the clouds, i removed ai slop codes that creates normal map for clouds on there and made my own ended up working good since i made it for the water too










