Uploaded July 2021 | Updated September 2026, 2 weeks ago
I made this Bedrock Edition Far Lands video mostly to show how the comb/dotted line artifacts in the Fringe Lands eventually stop sufficiently far from the center (which does not occur in the Z Fringe Lands, which may offer a clue as to why the X axis would completely decay while the Z axis would only fade into skygrid), but also to discuss possible reasons why the Far Lands don't generate in the Xbox and Windows 10 versions of Minecraft Bedrock.
I made this Bedrock Edition Far Lands video mostly to show how the comb/dotted line artifacts in the Fringe Lands eventually stop sufficiently far from the center (which does not occur in the Z Fringe Lands, which may offer a clue as to why the X axis would completely decay while the Z axis would only fade into skygrid), but also to discuss possible reasons why the Far Lands don't generate in the Xbox and Windows 10 versions of Minecraft Bedrock.

