Uploaded November 2023 | Updated September 2026, 2 hours ago
Watch me begin building the Temple of Poseidon and Cleito from Atlantis as described by Plato. We are playing in the Bakery, a server featuring art-focused content. The server includes a variety of building tools and plugins like WorldEdit, VoxelSniper, GoBrush, MetaBrushes, Arceon, and more.
For those of you interested in learning more about the Bakery or joining the server, join their discord here!
discord.gg/bakerybuilders
Or if you don't have discord, you can log onto the server with this IP.
Java: play.bakery.builders
Bedrock: 19132
Disclaimer: I am not a Baker and am not pretending to pose as one. I just happened to start playing on their public server.
Watch me begin building the Temple of Poseidon and Cleito from Atlantis as described by Plato. We are playing in the Bakery, a server featuring art-focused content. The server includes a variety of building tools and plugins like WorldEdit, VoxelSniper, GoBrush, MetaBrushes, Arceon, and more.
For those of you interested in learning more about the Bakery or joining the server, join their discord here!
discord.gg/bakerybuilders
Or if you don't have discord, you can log onto the server with this IP.
Java: play.bakery.builders
Bedrock: 19132
Disclaimer: I am not a Baker and am not pretending to pose as one. I just happened to start playing on their public server.



![Minecraft Command Block Doors Tutorial
A tutorial on how to make functioning doors of any size in Minecraft using commands.
Commands Used
*Note that anything written in all caps are not part of the command and are written for instructional purposes only.
Summon Interaction Entity:
/summon interaction INSERT COORDINATES {width:1f,height:1f,Tags:[door,wooden,south]}
Scoreboard Commands:
/scoreboard objectives add door dummy
/scoreboard players add @e[tag=door] door 0
Closed/Opened State Commands:
/execute as @e[tag=door] if score @s door matches 0 on target run scoreboard players set @e[tag=door,nbt={interaction:{}}] door 2
/execute as @e[tag=door,nbt={interaction:{}}] run data remove entity @s interaction
Closing/Opening State Commands:
/execute at @e[tag=door,scores={door=1}] as @e[tag=door,scores={door=1}] run scoreboard players set @s door 1 YES I KNOW THIS COMMAND DOES NOTHING
/execute at @e[tag=door,tag=wooden,scores={door=1}] as @e[tag=door,tag=wooden,scores={door=1}] run playsound minecraft:block.wooden_door.close block @a ~ ~ ~ 1 1
/execute at @e[tag=door,tag=wooden,tag=south,scores={door=1}] as @e[tag=door,tag=wooden,tag=south,scores={door=1}] run clone INSERT COORDINATES ~ ~ ~-1
/execute at @e[tag=door,scores={door=1}] as @e[tag=door,scores={door=1}] run scoreboard players set @s door 0
Redstone Activated Commands:
/execute as @e[tag=door,scores={door=0},distance=..3,limit=1] run scoreboard players set @s door 2
/execute as @e[tag=door,scores={door=3},distance=..3,limit=1] run scoreboard players set @s door 1
Block Display Commands:
/summon block_display INSERT COORDINATES {Tags:[door,display,wooden],transformation:{left_rotation:[0f,0f,0f,1f],right_rotation:[0f,0f,0f,1f],translation:[0f,0f,0f],scale:[2f,1.5f,1f]},block_state:{Name:minecraft:oak_door,Properties:{facing:south,half:upper,hinge:right,open:false}}}
/summon block_display INSERT COORDINATES {Tags:[door,display],transformation:{left_rotation:[0f,0f,0f,1f],right_rotation:[0f,0f,0f,1f],translation:[0f,0f,0f],scale:[2f,1.5f,1f]},block_state:{Name:minecraft:oak_door,Properties:{facing:south,half:lower,hinge:right,open:false}}}
/execute as @e[tag=door,tag=display,scores={door=2}] run data merge entity @s {transformation:{left_rotation:[0f,-1f,0f,1f],right_rotation:[0f,0f,0f,1f],translation:[0.15f,0f,0f],scale:[2f,1.5f,1f]},start_interpolation:0,interpolation_duration:5}
Resources for summoning block displays:
Cloud Wolfs Block Display tutorial
https://youtu.be/bwPWfUbcZxE?si=k8goulhbf4B9cNM-
Transformation Visualizer
https://misode.github.io/transformation/
MC Stacker
https://mcstacker.net/ Minecraft Command Block Doors Tutorial](https://i.ytimg.com/vi/USra9Rq3kBM/mqdefault.jpg)






