gnembon | Minecraft 1.10 Carpet Mod - Monitor and Control Spawning @gnembon | Uploaded 8 years ago | Updated 3 hours ago
Carpet Mod is a technical mod, that allows to control and monitor natural spawning in Minecraft 1.10. Its a server mod, which makes it easier to mod and you can use any vanilla compatible 1.10 client with it. Its also indistinguishable from vanilla server providing you don't use 'spawn' command, nor place any carpets. It is also fully transparent to the world - all the changes made to the spawning are gone when the server is restarted. This also helps to ensure that you would not corrupt your world by using this mod, and you can switch back and forth with vanilla servers.
Download link: bit.ly/carpet1_4
How to mod the 1.10 server:
- download the patch files with carpet mod (link below) and unzip its content
- download 1.10(.0) from Mojang s3.amazonaws.com/Minecraft.Download/versions/1.10/minecraft_server.1.10.jar
- unzip server files content (like it was a zip file). You may need to change the extension from .jar to .zip manually
- copy all files from the patch folder and paste them to the unzipped content of the 1.10 server
- you should see a warning message about overwriting of files, accept it. That's good. If you don't see it, you did something wrong
- select all files where you just placed your server patches, and zip them all to one file.
- rename that .zip file to server[...].jar
To run your singleplayer world as a server:
- [OPTIONAL] create a world with a title 'world', or rename your current one in the saves folder to 'world' (optional: you could just point the server to the correct world file later)
- place patched 'server[...].jar' file in the .minecraft/saves folder
- double-click on the server.jar file, it should exit immediately
- edit the newly created 'eula.txt' and change 'false' to 'true'
- run the server again, this time it should start up. Close it after a few seconds
- [OPTIONAL] edit 'server.properties' file. Change the server-port (I used 1234 in my example). you can also change view-distance to 12, and level-name to whatever save game you want to run with the server
- run server.jar the third time.
- run Minecraft client. Instead of Singleplayer choose Multiplayer. Add a server with the following address: 127.0.0.1:1234 (or whatever port you chose)
- connect to the newly configured server. You are now running your singleplayer world as a multiplayer server with Carpet mod.
Carpet mod written on using Mod Coder Pack 9.31 (MCP - 9.31, compatible with Minecraft 1.10).
--------------
Recorded with Minecraft 1.10 Optifine and 1.10 Carpet Mod.
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with modified bedrock texture
Music:
Edvard Grieg - Holberg Suite. musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr
Carpet Mod is a technical mod, that allows to control and monitor natural spawning in Minecraft 1.10. Its a server mod, which makes it easier to mod and you can use any vanilla compatible 1.10 client with it. Its also indistinguishable from vanilla server providing you don't use 'spawn' command, nor place any carpets. It is also fully transparent to the world - all the changes made to the spawning are gone when the server is restarted. This also helps to ensure that you would not corrupt your world by using this mod, and you can switch back and forth with vanilla servers.
Download link: bit.ly/carpet1_4
How to mod the 1.10 server:
- download the patch files with carpet mod (link below) and unzip its content
- download 1.10(.0) from Mojang s3.amazonaws.com/Minecraft.Download/versions/1.10/minecraft_server.1.10.jar
- unzip server files content (like it was a zip file). You may need to change the extension from .jar to .zip manually
- copy all files from the patch folder and paste them to the unzipped content of the 1.10 server
- you should see a warning message about overwriting of files, accept it. That's good. If you don't see it, you did something wrong
- select all files where you just placed your server patches, and zip them all to one file.
- rename that .zip file to server[...].jar
To run your singleplayer world as a server:
- [OPTIONAL] create a world with a title 'world', or rename your current one in the saves folder to 'world' (optional: you could just point the server to the correct world file later)
- place patched 'server[...].jar' file in the .minecraft/saves folder
- double-click on the server.jar file, it should exit immediately
- edit the newly created 'eula.txt' and change 'false' to 'true'
- run the server again, this time it should start up. Close it after a few seconds
- [OPTIONAL] edit 'server.properties' file. Change the server-port (I used 1234 in my example). you can also change view-distance to 12, and level-name to whatever save game you want to run with the server
- run server.jar the third time.
- run Minecraft client. Instead of Singleplayer choose Multiplayer. Add a server with the following address: 127.0.0.1:1234 (or whatever port you chose)
- connect to the newly configured server. You are now running your singleplayer world as a multiplayer server with Carpet mod.
Carpet mod written on using Mod Coder Pack 9.31 (MCP - 9.31, compatible with Minecraft 1.10).
--------------
Recorded with Minecraft 1.10 Optifine and 1.10 Carpet Mod.
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with modified bedrock texture
Music:
Edvard Grieg - Holberg Suite. musopen.org/music/2658/edvard-grieg/holberg-suite-op-40-string-orchestra-arr