@DesigningFor
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Designing For | Mika & The Witch's Mountain -- Designing For Flight @DesigningFor | Uploaded February 2023 | Updated October 2024, 10 minutes ago.
Designing For is a series which looks at a level in gaming, and analyzes a theme central to that level's design. In this episode, we break down upcoming title Mika & the Witch's Mountain, and how its gameplay is able to flawlessly capture the exhilarating feeling of flight without neutering it, capturing an incredibly cozy and breezy feeling in a way as unique as it is simple!

Mika's Kickstarter and more information can be found here: kickstarter.com/projects/abraham-cozar/mika-and-the-witchs-mountain-delivery-service-adventure

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Patreon: patreon.com/designingfor

Twitter: twitter.com/Designing4Games

Discord: discord.gg/bAwJkXP

Director/Writer/Voice Over/Footage: Tommy Eyler/Pyrrhickong (twitter.com/pyrrhickong)

Video Editing/Additional Direction/Script Editing: AuthorMx (youtube.com/@AuthorMx)

Intro Animation By: youtube.com/channel/UCb4-84eJw6K6Ij7EIsIBJpA

Intro Theme By: soundcloud.com/phildeejay/tracks

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Also check out our episode on Sonic Adventure 2's Chao Garden, and how a similarly comforting mode accents and enhances the high-speed gameplay of Sonic the Hedgehog: youtu.be/dD1zuuUH2gI

Or our episode on A Hat In Time's Mafia Town, and how to create a simple level that feels so incredibly dense and filled with life and things to do: youtu.be/wBojUUxe1e0
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Mika & The Witch's Mountain -- Designing For Flight @DesigningFor

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