MIDI Control! VIRTUAL PRODUCTION Q+A LIVESTREAMS @offworldlive
MIDI Control! VIRTUAL PRODUCTION Q+A LIVESTREAMS  @offworldlive
Uploaded January 2024 | Updated September 2026, 1 day ago
Hanging out in the OWL VIRTUAL PRODUCTION SHARED PROJECT

This week we take a look at MIDI and different ways in inputting MIDI Data in to Unreal Engine. For Virtual Production and other fun uses! The Off World Live community come through again with a load of tips from troubleshooting to different applications of MIDI in UE to how different devices control MIDI in different ways. A fun preliminary look at the powerful protocol.

This project is open source and free to download:
https://offworld.live/resources/download-center
Join our weekly session to:
Learn new workflows using the OWL Unreal Engine Compositing Toolkit
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A
All workflows and blueprints are free for download in our GitHub and Knowledge Centre

Topics covered will include:
Input/ output media direct from Unreal
Avoid anti-aliasing in your media inputs
Using all Unreal post-process effects
Reflections, shadows, translucency
Use Sequencer and Movie Render Queue
Use Take Recorder and live Camera Tracking
MIDI Control! VIRTUAL PRODUCTION Q+A LIVESTREAMSLight Leaks and Lens Flares over Composited Talent in Unreal | VIRTUAL PRODUCTION Q+A LIVESTREAMSHow to Create Cinematic Fog in 360 Renders - OWL Ultra High Res 360 Renders in Unreal EngineHow to use Light Leaks to Create Visual Depth in your Unreal Engine Composure ShotsMedia Inputs, Camera Switching, Take Recorder | OWL VP LivestreamsHow to Switch between Different Levels/ Backgrounds/ Studios with Composure | VIRTUAL PRODUCTIONHow to Easily Output Composited Footage from Composure in Unreal Engine
OFF WORLD LIVE |

MIDI Control! VIRTUAL PRODUCTION Q+A LIVESTREAMS

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