@DigitalDragonsForGamedev
  @DigitalDragonsForGamedev
Digital Dragons | Michał Buras - P2P + Host Migration vs Low-Cost Dedicated Servers in Unreal Engine @DigitalDragonsForGamedev | Uploaded 2 days ago | Updated 14 hours ago
Are you developing a P2P game in Unreal, or maybe you are looking for a way to optimize your Dedicated Server infrastructure? Come to my talk where we will make a deep dive into both with a technological and cost analysis.
Michał Buras - P2P + Host Migration vs Low-Cost Dedicated Servers in Unreal EngineMichał Gembicki - Kickstarter for Indie DevelopersDigital Dragons 2023 VIP Party & Early Badge Pickup by Creepy JarKrakJam 2024 powered by Rage Quit GamesDanuta Psuty - The process of level designSergey Punchev - Maximizing Revenue Through User Centered DesignZvika Pakula - Levelling Up Your Mobile Game: The Ultimate Guide to Securing FundingMagdalena Zaręba - Is UA dead?Ljubica Garic - Recruiter are not answering my emails - what do I do?Adam Andrzejczak - Gaussian Splatting in UE5   what, how ad whyPractical look at remote small team management across multiple teams and companiesP. Sikachev, O. Trush, I. Pavlovskyi - Directional Light Shadows Compute Time-Slicing Optimization

Michał Buras - P2P + Host Migration vs Low-Cost Dedicated Servers in Unreal Engine @DigitalDragonsForGamedev

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER