Uploaded December 2025 | Updated September 2026, 2 weeks ago
There are 4 calls in the game that were never used, some of them I had to restore in an orderly fashion but others were readily placed in-game, just never activated.
- SkytownBadHypermode003NB
There were 3 parts of Corrupted Hypermode calls, the first one in Corrupted Pool, the 2nd one in Hidden Court and the third one here in Zipline Station Alpha that was never used.
- AbandonedFusesNB
Explanation of Energy Cells, this one was nowhere to be found but I'm very certain it was supposed to be here considering how 242 mentions the Valhalla directly.
- PirateGetCloserToSeedNB
This one wasn't found anywhere and I couldn't figure out where it could go so I decided to put it after getting Hazard Shield as it's another indicator to go to Skyway Access.
- PirateLeviathanAttackNB
This one is placed on every Landing Site of Pirate Homeworld, indicating a 2nd Leviathan Attack on all of Federation Space.
There are 4 calls in the game that were never used, some of them I had to restore in an orderly fashion but others were readily placed in-game, just never activated.
- SkytownBadHypermode003NB
There were 3 parts of Corrupted Hypermode calls, the first one in Corrupted Pool, the 2nd one in Hidden Court and the third one here in Zipline Station Alpha that was never used.
- AbandonedFusesNB
Explanation of Energy Cells, this one was nowhere to be found but I'm very certain it was supposed to be here considering how 242 mentions the Valhalla directly.
- PirateGetCloserToSeedNB
This one wasn't found anywhere and I couldn't figure out where it could go so I decided to put it after getting Hazard Shield as it's another indicator to go to Skyway Access.
- PirateLeviathanAttackNB
This one is placed on every Landing Site of Pirate Homeworld, indicating a 2nd Leviathan Attack on all of Federation Space.

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