@JoeTEStrikesBack
  @JoeTEStrikesBack
JoeTE | Metal Sonic Lost World (2016 Preview Video 9) - Wii U Edition @JoeTEStrikesBack | Uploaded September 2016 | Updated October 2024, 2 hours ago.
Since I haven't shown any footage of the mod's Wii U version in awhile, here's about 24 minutes of Wii U footage (showcasing some new things, and some things seen in previous preview videos for both versions of the mod.)

As of now, both versions of the mod's 1.0 update are nearly complete. While there's still a couple things I need to finish in each version before I'd consider them done (High-res HUD graphics for the PC version / Music + Metal Sonic Icon during stage selection in the Wii U version,) there's a good chance I'll finish and release both versions of the mod within the next week (instead of waiting until the 2016 Sonic Hacking contest like I originally planned. Though I still fully intend to enter the mod into the contest even if I release it early...)

Before you all get excited, I do want to stress that the Wii U version of the mod is NOT going to be one-for-one identical to the PC version. Below, I've made a list of features the will be exclusive to each version.

Features that will be exclusive to the Wii U Version:
A.) The ability to play through the 2 Nintendo DLC zones, the Circus Minigames, and the 2-player Race mode as Metal Sonic
B.) A Link-themed Metal Sonic "costume" for the Zelda Zone
C.) "Metal" Tails (from Sonic Generations: Episode Metal) as an ally in the Circus Minigames (in Zones 1 through 4, with Cubot still being the ally for Zones 5 through 7)
D.) Metal Sonic 3.0 as the opponent in the Two-Player Race mode

Features that will be exclusive to the PC Version:
A.) "Lite" and "Full" versions of the mod (The "Lite" version will only include Metal Sonic, Neo Metal Sonic, and a select few altered HUD graphics, allowing for more compatibility with stage mods. The "Full" version includes all of the mod's features. The Wii U version will only have a "Full" version since Lost World Wii U mods can't be easily mixed-and-matched like on PC.)
B.) High-res HUD graphics (only for specific HUD graphics in stages and the World map. All other HUD graphics will remain unaltered. In case this wasn't obvious, the original resolution for the HUD graphics look good on Wii U.)
C.) The high quality Metal Sonic model seen in recent preview videos for the PC version (Metal Sonic uses a lower-quality model in the Wii U version of the mod. Because the Wii U version runs at 720p, the difference in model quality will be nearly unnoticeable.)
D.) The ability to transform into Neo Metal Sonic (Explained below. Trust me, I'm just as annoyed about this as you guys likely are.)

Yeah, Neo Metal Sonic is exclusive to the PC version because the Wii U version of Lost World seems to be arbitrarily picky about what can and can't be modified in Super Sonic's .pac files. Every attempt I've made at putting Neo Metal Sonic into the Wii U version has resulted in the game crashing upon trying to load ANY level.
That's not to say that Super Sonic's files CAN'T be edited (since I've somehow gotten the Super form from my Virtual Hedgehog mod to work,) just that the Wii U version apparently can't handle the amount of edits Neo Metal Sonic requires...
So yeah, in the Wii U version, tapping the Chaos Emerald icon on the Wii U gamepad will turn you into regular un-modified Super Sonic... It sucks, but there just doesn't seem to be anything I can do about it at this time...

Also, on the subject of things not working in the Wii U version, I originally wanted to have Classic Metal Sonic be the partner in the Circus minigames. I had to settle with the Heroes-style Metal skin Tails because every attempt I made at putting different models over Tails led to either animation errors, or the altered models being completely invisible in-game...

For any of you wondering how to load this mod on Wii U (when it comes out, I'd recommend looking up how to run Wii U homebrew apps, along with how to use both the ddd/titledumper and Loadiine homebrew apps for Wii U. You'll need to make use of all of those to run the Wii U version of this mod.

One last note: Once Metal Sonic Lost World (Version 1.0) is released, I'll be taking a break from Lost World / Generations modding for the rest of the year to focus on making more Smash 4 mods. I'll still update this mod with fixes for any major bugs or glitches (and / or if I find a way to make Neo Metal Sonic work on Wii U) but I'll mostly be making mods only for Smash 4 throughout the rest of the year.
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Metal Sonic Lost World (2016 Preview Video 9) - Wii U Edition @JoeTEStrikesBack

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