Uploaded August 2024 | Updated September 2026, 1 week ago
An unused version of the sequence where you meet up with Meryl in the Nuke Building B1, it's much more similiar to the original sequence used in MGS1.
In the video I also included several codec calls that were present in MGS1 but ended up being unused in The Twin Snakes as entering in the bathroom triggers a cutscene, I'm positive they're unused as no matter how hard I tried I couldn't trigger them normally and the context of some of these calls wouldn't make sense anymore with the finalised version of the sequence, as you can't look into the stalls anymore, on top of that I had to patch the scripts for them to even work.
This is recorded on the 0.99 Preview Build, however from what I saw it can be restored in all versions of the game.
An unused version of the sequence where you meet up with Meryl in the Nuke Building B1, it's much more similiar to the original sequence used in MGS1.
In the video I also included several codec calls that were present in MGS1 but ended up being unused in The Twin Snakes as entering in the bathroom triggers a cutscene, I'm positive they're unused as no matter how hard I tried I couldn't trigger them normally and the context of some of these calls wouldn't make sense anymore with the finalised version of the sequence, as you can't look into the stalls anymore, on top of that I had to patch the scripts for them to even work.
This is recorded on the 0.99 Preview Build, however from what I saw it can be restored in all versions of the game.










