Meta XR Hand Tracking Part 4 - How To Add Collisions To Your Hands In UE5 @GDXR
Meta XR Hand Tracking Part 4 - How To Add Collisions To Your Hands In UE5  @GDXR
Uploaded October 2024 | Updated September 2026, 3 weeks ago
#UnrealEngine #VR #VirtualReality
► Join the Discord: discord.gg/gdxr-415153324099371008

► Description
I show how to add collisions to your hands so you can poke and touch actors using hand tracking.

-----------------------------------------------------------------------------------------------------------

► Patreon: patreon.com/GameDevXR
► Twitter: twitter.com/GameDevXR
► Instagram: instagram.com/gamedevxr

-----------------------------------------------------------------------------------------------------------
If you're new to VR and want to get started with Oculus Quest development, I recommend watching these videos first.

1. Installing UE4 from Source code (contains more up to date Quest features)
youtu.be/IHI2JFFTUzs

2. Installing Android Studio (Required to create Oculus Quest projects in UE4.25+)
youtu.be/q-mAEnqZb0M

3. My Oculus Quest 1 Settings (These are different to the Quest 2)
youtu.be/-jF5OONm9pg

4. My Oculus Quest 2 Settings
youtu.be/nd9p8R7OOoA
-----------------------------------------------------------------------------------------------------------

PC SPECS:
► RTX 2070 Super
► I9-9900K
► 32GB Ram
► 2TB SSD

Equipment
► Keyboard: HyperX Alloy Origins
► Mouse: Anker® Ergonomic Optical USB Wired Vertical Mouse
► Mic: Trust GXT 232
► WebCam: Jelly Comb
► Screen: AOC I2367fh 23-inch LED x 2
► Headset 1: Oculus Quest 128GB
► Headset 2: Oculus Rift + Motion Controllers
► Headset 2: Oculus Quest 2
► Graphics Tablet: Wacom Cintiq 13hd
Meta XR Hand Tracking Part 4 - How To Add Collisions To Your Hands In UE5Creating A Save System To Store Spawned Actors - LiveHow To Create An Organised Save System In UE5.1 with structs - UMG/Casting/Dispatchers/Game InstanceUpdating the GDXR UVRT Template to later versions of UEGDXR Ultimate VR Template | Unreal Engine 5.1+ | Overview/TrailerLETS BUILD - LIVE - GDXR VR Template, Improvements and Bug FixesVR Development Using Unreal Engine 5 -GDXR TemplateHow To Use Gameplay Tags In Unreal Engine 5 - There Awesome BTWHow To Create An Animated Door With Actor Sequences In Unreal Engine 5 - Part 2 - AnimationWorking on the GDXR Template while answering your Unreal Questions - LiveGDXR UVRT Development - Live StreamImplementing Game Play Tags to the GDXR UVRT Template.
GDXR |

Meta XR Hand Tracking Part 4 - How To Add Collisions To Your Hands In UE5

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER