Uploaded May 2023 | Updated September 2026, 4 hours ago
#UE5 #metahumans #meshmorpher
A Wrap test to demonstrate how to create a morph target that morphs from Meta Human to CC4.
Left side of the character was restored so we can see exactly the differences between the original and meta human cc4 base morph.
For fingers more control points would help, especially around the tips. The thumb had better results because there were more control points.
Root bone for CC4 character has been moved and scaled to match the meta human root bone.
To have better results, poses should match as much as possible. In this video to demonstrate the power of the wrapper in Mesh Morpher, we didn't match the pose at all.
To bring in the meta human full body skeletal mesh check out this video: youtu.be/UgswHcB7QI8
Get Mesh Morpher:
meshmorpher.com
If you have any question let us know!
Like and subscribe to see all our upcoming tutorials.
puglifestudio.com
linkedin.com/company/pug-life-studio
twitter.com/puglifestudio
#UE5 #metahumans #meshmorpher
A Wrap test to demonstrate how to create a morph target that morphs from Meta Human to CC4.
Left side of the character was restored so we can see exactly the differences between the original and meta human cc4 base morph.
For fingers more control points would help, especially around the tips. The thumb had better results because there were more control points.
Root bone for CC4 character has been moved and scaled to match the meta human root bone.
To have better results, poses should match as much as possible. In this video to demonstrate the power of the wrapper in Mesh Morpher, we didn't match the pose at all.
To bring in the meta human full body skeletal mesh check out this video: youtu.be/UgswHcB7QI8
Get Mesh Morpher:
meshmorpher.com
If you have any question let us know!
Like and subscribe to see all our upcoming tutorials.
puglifestudio.com
linkedin.com/company/pug-life-studio
twitter.com/puglifestudio










