Uploaded September 2020 | Updated September 2026, 3 weeks ago
You will need to be in the prison area where Calendar Man is, in order to use his mesh code.
Also, because Batman's cape keeps coming back between scenes, it is best to use my No Cape Megapack, using Texmod, so the cape stays off:
youtube.com/watch?v=nJVkAEPqdjQ
MESH CODES:
Set BmGame.RCapeComponent IsCapeHiddenGame 1
Set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'CalendarMan_OZ.Mesh.Calendar_Man_Body'
Set RAddContentPlayerCharacterMesh BodyMesh None
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Thug.Code.TG_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
You will need to be in the prison area where Calendar Man is, in order to use his mesh code.
Also, because Batman's cape keeps coming back between scenes, it is best to use my No Cape Megapack, using Texmod, so the cape stays off:
youtube.com/watch?v=nJVkAEPqdjQ
MESH CODES:
Set BmGame.RCapeComponent IsCapeHiddenGame 1
Set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'CalendarMan_OZ.Mesh.Calendar_Man_Body'
Set RAddContentPlayerCharacterMesh BodyMesh None
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Thug.Code.TG_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')










