MegaMan Battle Network 2 100% Guide/Walkthrough|Episode 6: Another licence|BurnCrowSP @burncrowsp
MegaMan Battle Network 2 100% Guide/Walkthrough|Episode 6: Another licence|BurnCrowSP  @burncrowsp
Uploaded April 2021 | Updated September 2026, 2 weeks ago
#MegaMan #BattleNetwork #BN2
Our next objective is to make it to Yumland's network, however, before that we need to obtain an A-Licence. This quest takes us to Kotobuki Square for the first time (located at DenArea 3). Before that, you might notice I went to DenArea 1 to fight AirManV2 and obtain his chip. Bosses in this game (just like in every other BN entry) have 2 upgraded versions you can fight in specific conditions. V2 is always hiding in designated spots of the Internet, while V3 versions will roam that same area as random encounters once you jack-out after defeating a V2 boss. With that in mind, as a quick tip, DO NOT GO CLOSE TO THE DEAD ENDS IN KOTOBUKI. QuickManV2 is located in the last one of them before the passage to KotoSquare. The difference is that even if AirManV2 is somewhat manageable, QuickManV2 will most likely wreck you down in less than a minute. Even worse, if somehow you manage to beat him, his V3 version will start roaming around the area, transforming Kotobuki Area into a ticking bomb that might cause you a game over if you are unlucky. Fun fact, I ran into QuickManV2 accidentally after 30 minutes of recording and he caused me a game over, forcing me to re-record half of this episode all over again.

The A-Licence quest requires us to complete 3 tasks before taking the exam, and once those are over, we have (again) 2 sets of survival battles and one fetch quest. Now that those are completed, we can finally enter Yumland's area and proceed with the story.

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MegaMan Battle Network 2 100% Guide/Walkthrough|Episode 6: Another licence|BurnCrowSP

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