Uploaded April 2025 | Updated September 2026, 1 week ago
Original remix made by RushJet1:
Notes:
- Any intro from here on will have a proper deconstruction, unless it's like a Stage Select 1 sort of deal.
- This is gonna be the longest deconstruction of the game.
- This is the first instance of a different snare sample being used in the DPCM channel, as far as I can tell.
- This is probably the best example of seeing the Triangle channel being quieter than usual due to the DPCM channel.
- This was a fucking nightmare to do properly, NEVER AGAIN.
Timestamps:
Intro:
0:00 - Noise, DPCM (+ some of Saw)
0:07 - Triangle, Saw
0:15 - Square 3, 4
0:23 - All channels
Rest of the song:
0:30 - Square 1
2:37 - Square 2
4:45 - Square 1, 2
6:53 - Square 3
9:01 - Square 4
11:09 - Square 3, 4
13:16 - Triangle, Saw
15:24 - Noise, DPCM (+ some of Saw)
17:32 - Triangle, Noise, DPCM
19:40 - Triangle, Noise, DPCM, Saw
21:48 - Triangle, Noise, DPCM, Square 4, Saw
23:55 - Triangle, Noise, DPCM, Square 3, 4, Saw
26:03 - Square 2, 3, 4, Triangle, Noise, DPCM, Saw
28:11 - All channels
Original remix made by RushJet1:
Notes:
- Any intro from here on will have a proper deconstruction, unless it's like a Stage Select 1 sort of deal.
- This is gonna be the longest deconstruction of the game.
- This is the first instance of a different snare sample being used in the DPCM channel, as far as I can tell.
- This is probably the best example of seeing the Triangle channel being quieter than usual due to the DPCM channel.
- This was a fucking nightmare to do properly, NEVER AGAIN.
Timestamps:
Intro:
0:00 - Noise, DPCM (+ some of Saw)
0:07 - Triangle, Saw
0:15 - Square 3, 4
0:23 - All channels
Rest of the song:
0:30 - Square 1
2:37 - Square 2
4:45 - Square 1, 2
6:53 - Square 3
9:01 - Square 4
11:09 - Square 3, 4
13:16 - Triangle, Saw
15:24 - Noise, DPCM (+ some of Saw)
17:32 - Triangle, Noise, DPCM
19:40 - Triangle, Noise, DPCM, Saw
21:48 - Triangle, Noise, DPCM, Square 4, Saw
23:55 - Triangle, Noise, DPCM, Square 3, 4, Saw
26:03 - Square 2, 3, 4, Triangle, Noise, DPCM, Saw
28:11 - All channels


