Uploaded November 2020 | Updated September 2026, 2 weeks ago
Power Instinct Matrimelee, known in Japan as Shin Gouketsuji Ichizoku: Toukon Matrimelee (新豪血寺一族 闘婚), or simply just known as Matrimelee, is the fifth installment in the series. It is notably different from the previous games in that it was developed by the company Noise Factory, who purchased the rights to develop games for the series and had previously worked on such games as Sengoku 3 and Rage of the Dragons, both of which were made for the Neo Geo. Despite this, the series is still technically Atlus' property, hence why the company's name appears in the title screen. It was one of the last games created for the Neo Geo MVS board and it's console, and was released by SNK Playmore, who were known simply as "Playmore" at the time. It was the first game in the series to be made after 6 years. Matrimelee was released for both the arcade and the Neo-Geo home console in 2003.
The game's name, "Matrimelee", is a play on the word "matrimony", which is the theme of the game, and "melee" to reference close-quarters combat. It is also the entry that helped to revitalize interest in the Power Instinct series and has helped it to spawn further sequels. Several of the returning characters also received some name changes and a few were redesigned. It would also be the first and only time the Power Instinct series shared a world with another, separate game.
The king of Certain Country wants to find a worthy successor for the throne and the ideal husband for his little daughter (or a beautiful and strong woman for his older son) So he holds a fighting tournament where the prize is the hand of the person and the throne succession.
Power Instinct Matrimelee, known in Japan as Shin Gouketsuji Ichizoku: Toukon Matrimelee (新豪血寺一族 闘婚), or simply just known as Matrimelee, is the fifth installment in the series. It is notably different from the previous games in that it was developed by the company Noise Factory, who purchased the rights to develop games for the series and had previously worked on such games as Sengoku 3 and Rage of the Dragons, both of which were made for the Neo Geo. Despite this, the series is still technically Atlus' property, hence why the company's name appears in the title screen. It was one of the last games created for the Neo Geo MVS board and it's console, and was released by SNK Playmore, who were known simply as "Playmore" at the time. It was the first game in the series to be made after 6 years. Matrimelee was released for both the arcade and the Neo-Geo home console in 2003.
The game's name, "Matrimelee", is a play on the word "matrimony", which is the theme of the game, and "melee" to reference close-quarters combat. It is also the entry that helped to revitalize interest in the Power Instinct series and has helped it to spawn further sequels. Several of the returning characters also received some name changes and a few were redesigned. It would also be the first and only time the Power Instinct series shared a world with another, separate game.
The king of Certain Country wants to find a worthy successor for the throne and the ideal husband for his little daughter (or a beautiful and strong woman for his older son) So he holds a fighting tournament where the prize is the hand of the person and the throne succession.

![Metal Slug 2 Neo Geo Longplay
Metal Slug 2 is a run and gun video game developed by SNK. It was originally released in 1998 for the Neo-Geo MVS arcade platform as the sequel to the 1996 game Metal Slug. The original version of the game had extensive slowdown and performance issues, eventually leading SNK to release a modified version in 1999 titled Metal Slug X: Super Vehicle-001 (メタルスラッグX). It has been ported to the Neo Geo CD, PlayStation, Virtual Console, iOS and Android, and to the Wii, PlayStation Portable and PlayStation 2 (as part of the Metal Slug Anthology). The game added several new features to the gameplay of the original Metal Slug, such as new weapons, vehicles and the ability to transform the character. It received generally positive reviews. It was followed by Metal Slug 3 released in 2000.
Two years have passed since the end of Metal Slug, when Capt. Marco Rossi and Lt. Tarma Roving of Peregrine Falcon Strike Force defeated and killed the evil General Morden, who had staged a coup détat against the worlds governments. Various factions sympathetic to Morden have been in operation, but are considered insignificant. They have begun to act in unison, and army intelligence concludes that the only way this could happen is if Morden is still alive and is attempting a new coup.[1] Rossi (now a Major) and Roving (now a Captain) are sent to once again battle Morden. They are accompanied by two members of the Intelligence Agencys Special Ops Squad S.P.A.R.R.O.W.S.; Sgt. Eri Kasamoto and Sgt. 1st Class Fiolina Germi.
As the levels unfold, it is revealed that Morden has formed an alliance with aliens in an effort to facilitate his plans (the previous game ended with one of Mordens soldiers sending a paper airplane into outer space). In the final mission, however, the aliens turn on Morden, attacking his troops and taking him prisoner. An ad hoc alliance is formed between the Peregrine Falcon Strike Force and General Mordens army to combat the greater alien threat. After a long battle, they succeed in defeating the alien mother ship. As the ship explodes, Morden falls to the ground, strapped to a solid iron plate. While his soldiers celebrate his survival, the plate loses its balance and crushes him. The game ends with Rossi, Roving, Kasamoto and Germi celebrating their victory. Metal Slug 2 Neo Geo Longplay](https://i.ytimg.com/vi/VMXMB05RMMc/mqdefault.jpg)








