Jorge Rodriguez | Math for Game Developers - Triangle Mesh Normals @JorgeVinoRodriguez | Uploaded 10 years ago | Updated 2 hours ago
Wherein we apply normal vectors to our triangle mesh so that it can be rendered with light and shading.
Find the source code here: github.com/BSVino/MathForGameDevelopers/tree/trimesh-normals
New video every Thursday. Question? Leave a comment below, or ask me on Twitter: twitter.com/VinoBS
Wherein we apply normal vectors to our triangle mesh so that it can be rendered with light and shading.
Find the source code here: github.com/BSVino/MathForGameDevelopers/tree/trimesh-normals
New video every Thursday. Question? Leave a comment below, or ask me on Twitter: twitter.com/VinoBS