@TurboMakesGames
  @TurboMakesGames
Turbo Makes Games | Material Property Overrides - Change Entity Materials in Parallel - DOTS Tutorial [ECS Ver. 0.17] @TurboMakesGames | Uploaded February 2022 | Updated October 2024, 9 hours ago.
❗❗ *Caution:* This video was made with an older version of ECS. See pinned comment for further Details ❗❗
📌 Download the full project files: https://www.tmg.dev/MaterialOverrides 📌
👨‍💻 Code/Scripts from this video: https://www.tmg.dev/MaterialOverrides-Code 👨‍💻
💬 Come chat with other DOTS/ECS devs: https://tmg.dev/Discord 💬

🚧 Resources Mentioned 🚧

Using Random in Unity ECS: youtu.be/s-nr9EMmhfo

💻 My Game Development Setup: https://tmg.dev/GameDevPC 💻
📸 My Camera Gear: https://tmg.dev/CameraGear 📸
🎮 Let me know what other topics you want to learn about 🎮

⌚ Time stamps for key topics ⌚

- 0:00 - What are Material Property Overrides
- 1:21 - Prerequisites
- 1:47 - Built-in Material Property Overrides
- 3:39 - Modify Built-in Overrides Through Code
- 4:07 - Custom Material Property Overrides
- 6:28 - Custom Material Property Data Component
- 8:06 - Final Demonstration
- 9:11 - Final Thoughts and Wrap-up

🌐 Find Me Online! 🌐

📄 Blog: https://tmg.dev
👨‍💻 GitHub: github.com/JohnnyTurbo
🎮 Games: johnnyturbo.itch.io
🦅 Twitter: twitter.com/TurboMakesGames
📺 Twitch: twitch.tv/TurboMakesGames

🎵 Music by: Joakim Karud youtube.com/joakimkarud

#️⃣ #UnityDOTS #UnityECS #MadeWithUnity
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Material Property Overrides - Change Entity Materials in Parallel - DOTS Tutorial [ECS Ver. 0.17] @TurboMakesGames

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