Material Editor Reference 18 - Blend Modes - Single Layer Water & Thin Translucency @tharlevfx
Material Editor Reference 18 - Blend Modes - Single Layer Water & Thin Translucency  @tharlevfx
Uploaded October 2024 | Updated September 2026, 3 weeks ago
This video is part of a series breaking down the various aspects of the Unreal 5 Material Editor.
Check back for new parts every Monday, Wednesday and Friday.
The complete Materials Tutorial and more can be found here: tharlevfx.gumroad.com or on Udemy.
Project files for Unreal 5.4 can be found here: dropbox.com/scl/fi/0wai8v1ptmsm3c5ecgbpn/UE5_Mat_EnvRef_5_4.zip?rlkey=wg5cnrsh6fxvde7p4wcolmxxd&dl=0


If you have any questions about Game Art VFX or the Unreal Engine then email me: tharlevfx@gmail.com
Check out my longer tutorials available on Gumroad: tharlevfx.gumroad.com
Or you can find more of my work on my website: tharlevfx.com
or check out my work on the Unreal Marketplace:
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If you'd like to support the channel then follow me on Patreon: patreon.com/tharlevfx
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Material Editor Reference 18 - Blend Modes - Single Layer Water & Thin Translucency

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