Uploaded August 2026 | Updated September 2026, 2 weeks ago
longplays.org
Played by: MadMatty
Dynamite Duke, an Arcade conversion to the Master System released in 1989 in PAL regions.
The game feels a little like Cabal where you move left to right dodging enemy fire at the same time trying to move the gun sights to where you want to shoot. The similarities end there as the game scrolls through the levels and a constant flow of enemies are gunning for you. There are a few pickups a long the way to restore bullets and health. If you run out of bullets you end up with single shots, which for the basic enemies is just fine and seem simpler to kill this way.
You are equipped with a cybernetic arm which is 10 times more powerful than a normal human arm. At the end of each stage there is a boss battle where you need to duke it out and land punches at just the right time and avoid taking hits yourself. You can charge your 'Duke' Special power (you start with 3 per life) to either clear the screen of small enemies or to land a powerful shot on the boss. I purposely save the special power for the tough bosses near the end.
The final boss is very annoying as it is constantly regenerating. I was having real trouble with this final part and then ....I find the perfect spot to stand where the enemy fire doesn't hit me or change direction. Moving to the right of the screen it is hard to dodge enemy fire as the it will show a collision even when there is a clear gap. overall I think this is a nice colourful game on master system and doesn't play to bad either although more fun on lower difficulty settings.
Disclaimer: Most videos by World of Longplays use SaveStates!
longplays.org
Played by: MadMatty
Dynamite Duke, an Arcade conversion to the Master System released in 1989 in PAL regions.
The game feels a little like Cabal where you move left to right dodging enemy fire at the same time trying to move the gun sights to where you want to shoot. The similarities end there as the game scrolls through the levels and a constant flow of enemies are gunning for you. There are a few pickups a long the way to restore bullets and health. If you run out of bullets you end up with single shots, which for the basic enemies is just fine and seem simpler to kill this way.
You are equipped with a cybernetic arm which is 10 times more powerful than a normal human arm. At the end of each stage there is a boss battle where you need to duke it out and land punches at just the right time and avoid taking hits yourself. You can charge your 'Duke' Special power (you start with 3 per life) to either clear the screen of small enemies or to land a powerful shot on the boss. I purposely save the special power for the tough bosses near the end.
The final boss is very annoying as it is constantly regenerating. I was having real trouble with this final part and then ....I find the perfect spot to stand where the enemy fire doesn't hit me or change direction. Moving to the right of the screen it is hard to dodge enemy fire as the it will show a collision even when there is a clear gap. overall I think this is a nice colourful game on master system and doesn't play to bad either although more fun on lower difficulty settings.
Disclaimer: Most videos by World of Longplays use SaveStates!
![QuickLook [1104] PC - Drill Bird
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![Nintendo 3DS Longplay [038] 3D Space Harrier (EU)
http://www.longplays.org
Played by: MadMatty
3D Space Harrier, 3ds conversion by M2 and published by Sega in 2013.
As a resourceful extra-terrestrial warrior, your mission is to save the peaceful Land of the Dragons from vicious creatures. Aided by the dragons, you must use every trick in the book and every skill at your command in order to stave off these alien invaders and save the day! In addition to its all-new 3D presentation, 3D Space Harrier also features touch control functionality and an Arcade Cabinet mode!
A high quality conversion of the original arcade game from Sega and M2. This is the stand alone eShop version. The game was also part of the Japan only Sega 3D RePrint Archives (セガ3D復刻アーカイブス, Sega 3D Fukkoku Ākaibusu).
The 3Ds game plays just like the arcade running at 60fps. It also has some quality of life options to help you enjoy the game such as difficulty, lives and fire speed options as well as being able to continue from any level reached. You also get plenty of continues that doesnt really impact on the score. Special mode is enabled by default but im not entirely sure what it means. It could be enabling the final boss battle with Haya Oh without the need of meeting unlock criteria.
Ive always had a soft spot for Sega Superscaler games and have a 3ds just to play these 3D conversions and the 3D works really well which makes re playing these old games a fun and nostalgic experience.
In the video I play through the game with Normal default settings. Following that, a second play on Hard mode but not playing too seriously with cabinet motion enabled. This is a fun extra I like to play with and show off on the actual 3ds.
00:00:00 Normal Playthrough
00:19:20 Cabinet mode playthrough
00:38:30 Credits
Disclaimer: Most videos by World of Longplays use SaveStates! Nintendo 3DS Longplay [038] 3D Space Harrier (EU)](https://i.ytimg.com/vi/rnExNHAbNCk/mqdefault.jpg)
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![Saturn Longplay [031] SEGA Ages: OutRun (JP)
http://www.longplays.org
Played by: MadMatty
Sega Ages Arcade port of Outrun to the Sega Saturn released in 1996. The game is pretty much arcade accurate with numerous settings to change difficulty.
The game would normally run at 30fps, but the Saturn version supports a Smooth 60fps mode as shown in this video. Sometimes the road lines disappear when a few cars are on screen so maybe the game is adjusting it self to maintain that framerate. I also select Japanese layout as I am using the Japanese release of the game.
The game also allows the selection of Arranged or Original arcade soundtracks. I initially show the Saturn arranged music which is good, followed by a couple of the arcade originals. I show all 5 endings to the game. Nothing else appears to have been unlocked for doing so.
00:00:00 Route 1 (Magical Sound Shower arranged)
00:09:26 Route 2 (Passing Breeze arranged)
00:16:41 Route 3 (Splash Wave arranged)
00:24:09 Route 4 (Magical Sound Shower Arcade)
00:31:48 Route 5 (Splash Wave Arcade)
Disclaimer: Most videos by World of Longplays use SaveStates! Saturn Longplay [031] SEGA Ages: OutRun (JP)](https://i.ytimg.com/vi/s-ucnxFJJUQ/mqdefault.jpg)
![Game Boy Color Longplay [102] Frogger (US)
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