Marvels Guardians of the Galaxy PS5 vs Xbox Series X Ray Tracing Mode Frame Rate Test @VGTech
Marvels Guardians of the Galaxy PS5 vs Xbox Series X Ray Tracing Mode Frame Rate Test  @VGTech
Uploaded December 2021 | Updated September 2026, 2 weeks ago
Marvel's Guardians of the Galaxy frame rate test comparing the framerate on PS5 vs Xbox Series X using the ray tracing mode.
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The versions tested were 2.7.2111.121 on Xbox Series X and 1.005.000 on PS5.

PS5 and Xbox Series X in the Ray Tracing Mode both use a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 2560x1440. Pixel counts were often similar for PS5 and Xbox Series X in the Ray Tracing Mode with one exception found being the opening cutscene where pixel counts came in at approximately 3200x1800 on Series X and 2560x1440 on PS5.

The Ray Tracing Mode adds Ray Traced Reflections. Xbox Series S doesn't have a Ray Tracing Mode.

Stats: bit.ly/3EbGbwX
Frames Pixel Counted: bit.ly/3FdC8Bg

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Marvel's Guardians of the Galaxy PS5 vs Xbox Series X Ray Tracing Mode Frame Rate Test

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