Marlwolf Super Jump @aerlieBud
Marlwolf Super Jump  @aerlieBud
Uploaded June 2023 | Updated September 2026, 9 hours ago
These strategies utilize a glitch not known by runners until very recently, discovered by user Rapsbry.

By taking out the Servbot manning a particular tank in Yass Plains, it applies the rising trajectory of the Servbot's death sequence to Mega Man when on top of an object that shares the ID of that Servbot. That object happens to be the tank right in front of Marlwolf, allowing for some sweet tricks.

Jumping at the beginning of the trick is done a certain way to manipulate the boss to use the green orb attack instead of the normal bomb/bird attack. This attack is much faster, and with enough luck on the following attack being bomb, the fight will end next to the cliff that the tank is on.

The ending dialogue can be skipped by forcing a text box on top of the dialogue. Under normal circumstances it's not possible, but with the super jump you can reach the door to Sub Gate before the game flags it as accessible, producing a "SAMPLE." text box. This cuts off every following dialogue box for the ending cinematic, and the cutscene ends as soon as the sample box closes.
Marlwolf Super JumpBruno Quick Kill (Normal)Gundam Battle Assault GP02A 04:56.84 IGTTobal 2 Quest Mode Single Segment Any% Glitchless 3:58:06 (Fei)
Aerlien |

Marlwolf Super Jump

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