Uploaded November 2020 | Updated September 2026, 2 weeks ago
Here's the full interview with Mark Ferrari, recorded for my documentary The Making of Monkey Island. Join us as we talk about life, pixel art, and (of course) Monkey Island.
If you haven't watched the documentary yet, it's here:
youtube.com/watch?v=xgqEneDNQto
You can find Mark here:
twitter.com/Mawkyman
markferrari.com
twice-the-serial.com
Living Worlds app:
play.google.com/store/apps/details?id=com.pixfabrik.livingworlds&hl=en&gl=US
apps.apple.com/gb/app/living-worlds-mark-ferrari/id1371140984
Additional pixel art by Penney Pixels:
youtube.com/channel/UCpzHE1Jo-_Igft69WVschaA
Here's the full interview with Mark Ferrari, recorded for my documentary The Making of Monkey Island. Join us as we talk about life, pixel art, and (of course) Monkey Island.
If you haven't watched the documentary yet, it's here:
youtube.com/watch?v=xgqEneDNQto
You can find Mark here:
twitter.com/Mawkyman
markferrari.com
twice-the-serial.com
Living Worlds app:
play.google.com/store/apps/details?id=com.pixfabrik.livingworlds&hl=en&gl=US
apps.apple.com/gb/app/living-worlds-mark-ferrari/id1371140984
Additional pixel art by Penney Pixels:
youtube.com/channel/UCpzHE1Jo-_Igft69WVschaA








![The Making of GoldenEye 007 (N64) | Documentary
This documentary offers a glimpse into the making of one of my all-time favourite games; a game that revolutionised first-person shooters, and defined the Nintendo 64 - GoldenEye 007.
Join me as we look into the birth and development of the game, and hear some inside information from several of its developers.
0:00 Intro
3:00 Team
15:05 Concept
19:00 Bond licence
22:25 Reference material
26:58 Hardware & Software
34:16 Level design
39:05 Character design & Motion capture
46:27 Missions & AI
56:15 Cut content
57:50 Gadgets
1:00:47 Soundtrack
1:13:53 Controls
1:17:39 Multiplayer
1:24:47 Playtesting
1:27:43 Cheats
1:29:48 Release & Success
1:38:05 Legacy
1:40:01 Credits
A huge thank you to:
David Doak
https://twitter.com/drdoak
Mark Edmonds
https://www.mobygames.com/developer/sheet/view/developerId,55627/
Karl Hilton
https://www.mobygames.com/developer/karl-hilton/credits/developerId,38235/
Brett Jones
https://brett-jones-art.co.uk/
Grant Kirkhope
https://twitter.com/grantkirkhope
Graeme Norgate
https://twitter.com/Norgans
Gameplay footage (16:9) from:
The Mr. X Podcast
https://www.youtube.com/channel/UCizTgtYSWDHIzPy_PiRLR2w
Gameplay footage (4:3) from:
World of Longplays (played by Darius320)
https://www.youtube.com/channel/UCVi6ofFy7QyJJrZ9l0-fwbQ
Multiplayer footage from:
InstantClassicGames
https://www.youtube.com/channel/UCIYk5NFI3m9uA6KQfe5GZeQ
Shinobi ̄[T]/ ̄
https://www.youtube.com/channel/UC5G7E87UESyYbcz8aql7LCA
XBLA footage from:
Graslu00
https://www.youtube.com/channel/UCGInMxYIVrl23nLjDAIMknw
Special Thanks to:
Matt Farrell
Essex Retro Gamer
https://www.youtube.com/channel/UCQCF62el4KMF5d5X3-UQ8mQ
#GoldenEye #N64 #Rare #007 #Nintendo The Making of GoldenEye 007 (N64) | Documentary](https://i.ytimg.com/vi/tokaUo_m39M/mqdefault.jpg)

