Marios Adventure TAS Improved (Unoptimized) @shadowdragon121TASer
Marios Adventure TAS Improved (Unoptimized)  @shadowdragon121TASer
Uploaded July 2012 | Updated September 2026, 1 week ago
This hack is generally fun just because it is easy and has more breaks than a busted wall.
Turns out, there is a yoshi break, and I did, although, have to change two things to make this possible. The muncher ceiling and also I put lava on the bottom of the level. I had to wait some frames for invisi yoshi to go out of the "in lava" state, or else he wouldn't spawn in the next room. I also had to do some sprite slot manipulations to get the koopa to appear out of the hit shell, and to be able to carry different items on yoshi (which I tried several times to do and only got it once, but the .smv desynced). This run will be hard to optimize, which I won't do. If you feel like optimizing this, go for it and notify me of your run.
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Mario's Adventure TAS Improved (Unoptimized)

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