Uploaded October 2019 | Updated September 2026, 9 hours ago
More infos: themariovariable.altervista.org/projects/1686
Here's the second, and probably the last for a while, preview of my Mario vs. DK 2 mod, this time going through "Coconut Beach", the modded version of "Tropical Island".
Here I showcase 8 of the overall 9 levels of the first floor, excluding 1-8 as it crashes the game, as expected. Also, 1-7 and 1-9 definitely need some more rework, since the former is intended to have working water valves, but I need to find a value that makes them working for that floor, and the latter simply needs some different placement for some elements (referring mostly to the piranha plant on the top).
Different stuff compared to original game so far:
* New levels (of course, duh)
* Recolored tileset
* Recolored background
* New music
* New level selection menu BG
Hope you enjoy this upgrade of this understimated game (in my opinion).
Credits to pleoNeX for Tinke, Gota7 for Nitro Studio, and Gericom for EveryFileExplorer.
Also, for clarification, I won't release this thing anytime soon. It's too early to talk about releases.
---
Good places where you can find me:
• My website: themariovariable.altervista.org
• Twitter: twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
• DeviantArt: mariovariable3410.deviantart.com
If you like, consider supporting me a bit more by donating (completely optional):
• themariovariable.altervista.org/donate
---
More infos: themariovariable.altervista.org/projects/1686
Here's the second, and probably the last for a while, preview of my Mario vs. DK 2 mod, this time going through "Coconut Beach", the modded version of "Tropical Island".
Here I showcase 8 of the overall 9 levels of the first floor, excluding 1-8 as it crashes the game, as expected. Also, 1-7 and 1-9 definitely need some more rework, since the former is intended to have working water valves, but I need to find a value that makes them working for that floor, and the latter simply needs some different placement for some elements (referring mostly to the piranha plant on the top).
Different stuff compared to original game so far:
* New levels (of course, duh)
* Recolored tileset
* Recolored background
* New music
* New level selection menu BG
Hope you enjoy this upgrade of this understimated game (in my opinion).
Credits to pleoNeX for Tinke, Gota7 for Nitro Studio, and Gericom for EveryFileExplorer.
Also, for clarification, I won't release this thing anytime soon. It's too early to talk about releases.
---
Good places where you can find me:
• My website: themariovariable.altervista.org
• Twitter: twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
• DeviantArt: mariovariable3410.deviantart.com
If you like, consider supporting me a bit more by donating (completely optional):
• themariovariable.altervista.org/donate
---





![Mario Forever in... Super Mario Bros. X?! - Super Mario Forever X by KFCMario [pt.1/4]
ATTENTION: I did NOT make these levels. KFCMario did, cheer him, not me. Ok... maybe cheer me too. Thanks. ;p
Recently I started again to play some more SMBX, and looking at the forum, I found this neat-o episode called Super Mario Forever X, which essentially is a SMBX adventure with Mario Forever-inspired levels, but with that SMBX touch that kept them with classic feel. I found it pretty awesome, so theres not reason to not walkthrough it, isnt it?
Enjoy.
Huge credits to KFCMario for the creation of this SMBX episode.
SMFX page on SMBX Forums: https://www.supermariobrosx.org/forums/viewtopic.php?f=36&t=8438
Good places where you can find me:
• My website: http://www.themariovariable.altervista.org
• Twitter: https://twitter.com/MarioVariable
• Discord: TheMarioVariable#5264
• DeviantArt: https://mariovariable3410.deviantart.com/
If you like, consider supporting me a bit more by donating (completely optional):
• https://themariovariable.altervista.org/donate/ Mario Forever in... Super Mario Bros. X?! - Super Mario Forever X by KFCMario [pt.1/4]](https://i.ytimg.com/vi/9pnjVmXk4I0/mqdefault.jpg)




