Mario Speedrunner Vs DK BANANZA Hunters @Drenchy
Mario Speedrunner Vs DK BANANZA Hunters  @Drenchy
Uploaded January 2026 | Updated September 2026, 2 weeks ago
Mario 64 Speedrunner VS DK BANANZAHunters

Today we are playing mario speedrunner VS Hunters but this time the hunters are Donkey kong. DK can punch, ground slap, roll, and even use a chunk just like in Donkey Kong Bananza. Huge thanks to Swagskeleton, ProfeJavix, Emily and the rest of the mod team for this one. Enjoy the video

More info on mod release date, events and more will be on the discord so join that :D
➽ Discord - discord.gg/FQAcxhztmx

Watch these live on twitch
➽ Twitch -twitch.tv/drenchylive

Hunters:
@FVLAM
@Vizery

Mariohunt Rules:
- The Speedrunner wins by defeating Bowser. Hunters win if the speedrunner loses a life
-Star Requirements: (the amount of stars needed to access more levels)
4 stars to enter the first bowser stage,
12 stars to enter the second bowser stage/upstairs,
and 20 stars to enter the final bowser stage. (20 stars instead of 16 for balance)
Void Damage: Instead of an instant death, falling into the void does 2 damage. (The players bubble back to the spot where they fall)
Invincibility Frames: Entering and exiting stages give limited I frames. Cutscenes give I frames. (Including the grand star cutscene) Grabbing bowsers tail gives I frames for a few moments as well.
-Level Exiting: A speedrunner can only leave a level when the time (2 min 30s) hits 0, or by collecting a star that has not been collected yet. Upon exiting the player is healed. A runner can exit directly to the castle main floor when collecting a star as well. Runners cannot exit a bowser stage. Hunters can exit at any time.
-Start Delay: there are 3 secs of leeway for the runner at the beginning of a match
-Hunter Camping: Hunters have about 30 secs before being kicked out of a level if there are no runners present. If a hunter enters a bowser stage level before the runner they will be frozen for 5 secs. Hunters cannot grab bowser. One bowser bomb is always available even when hunters run into them
-Star Select Camping: If a runner is sitting in a star select menu for too long they will lose a life.
-Door/Warp Camping: Doors open automatically and warps provide I frames. However if a runner is door/warp camping, health will be drained.
-Hunter Radar: The hunters have a radar showing the speedrunners location at all times. The tab list also shows the level and instance the runner is in.
-Tactic Hunter Join locations: Hunters have access to multiple different locations to spawn in. That way they can always catch up to the runner even if there is a big gap between. These places are fixed so the runner knows where they are.
-Banned Stars: Slide Stars, Aquarium, Toad

Mod Downloads:

DK Bananza Moveset:
ProfeJavix: DK main coding and chunk model,
SwagSkeleton95: DK main custom models and animations, DK Music
EmilyEmmi: Mariohunt Baconator2558: DK HP Meter, Star Select Texture and coding help,
PeachyPeach: DK coding help,
ManIscat2: DK coding help and Fast64 help
SullyBoy: DK Music

Mod download:
mods.sm64coopdx.com/mods/cs-bananza-kong.1064

Mariohunt:
Main Programming by EmilyEmmi
Some additional programming by EmeraldLockdown and Isaac
Some assets made by N64-Mario
Automatic Doors and Disable Star Spawn Cutscenes by Blocky and Sunk
Menu framework created by Blocky
MH Lobby logo created by LeoHaha
Spectator mod by Sprinter05
Mute mod created by Beard
Minimap by Roxas

Download: mods.sm64coopdx.com/mods/mariohunt.8

Character select (required for dk mod)
By squishy

Mod Download
mods.sm64coopdx.com/mods/character-select.149


Not a romhack for mario 64. This is a mod for the mario 64 pc port! The version I'm using is called sm64 coopdx where you can play sm64 online with your friends. Join the coop discord for help to set it up!

Current sub count: 42,748
#mario64 #mario #donkeykong
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Drenchy |

Mario Speedrunner Vs DK BANANZA Hunters

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