Uploaded October 2021 | Updated September 2026, 1 hour ago
Mario Power Tennis, is a sports game developed by Camelot Software Planning and published by Nintendo. The game is the sequel to the Nintendo 64 title #Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released for the #GameCube in Japan and North America in late 2004, and in PAL regions in early 2005. The game was ported for the Wii in 2009 as part of the New Play Control! series, and was also re-released as a Nintendo Selects title in 2012. A companion handheld game, Mario Tennis: Power Tour, was also released on Game Boy Advance around the same time as the original GameCube release, bearing the same title as Power Tennis in Europe.
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This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
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Version: 1.9.11
System: Pop!_OS Linux PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Dolphin
Mario Power Tennis, is a sports game developed by Camelot Software Planning and published by Nintendo. The game is the sequel to the Nintendo 64 title #Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released for the #GameCube in Japan and North America in late 2004, and in PAL regions in early 2005. The game was ported for the Wii in 2009 as part of the New Play Control! series, and was also re-released as a Nintendo Selects title in 2012. A companion handheld game, Mario Tennis: Power Tour, was also released on Game Boy Advance around the same time as the original GameCube release, bearing the same title as Power Tennis in Europe.
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This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Don't forget to follow our pages below.
libretro.com
retroarch.com
youtube.com/Libretro
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Version: 1.9.11
System: Pop!_OS Linux PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Dolphin
![Volleyball! (1980) [MO2] - RetroArch with O2EM
#Volleyball! pits two six-man teams against each other on a single screen. A solid yellow line defines the horizontal court, while a vertical line divides the court in half. The object is to move two rows of three players (who move in unison) so they touch the ball, which will send it moving at a diagonal angle toward the top of the screen. Serving is performed using the joystick, and the ball will start moving at a faster rate of speed as players continue to make contact. After seven consecutive hits, the ball will reach its full velocity. Players can also spike the ball by pressing the action button while making contact, which sharpens the angle of trajectory and increases the balls speed. The first team to ten points wins the game.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.14
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: O2EM Volleyball! (1980) [MO2] - RetroArch with O2EM](https://i.ytimg.com/vi/Us-qFP4IWdo/mqdefault.jpg)
![Castle of Illusion Starring Mickey Mouse (1990) [MD] - RetroArch with Genesis Plus GX Wide
Castle of Illusion Starring Mickey Mouse is a 1990 platform game developed by Sega and released for the Sega Genesis. An 8-bit version of the game was later released for the Master System and Game Gear. The game follows Mickey Mouse on a quest to save Minnie Mouse from the evil witch Mizrabel.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Genesis Plus GX Wide
Settings
Extra columns to draw in H40 for widescreen: 12 Castle of Illusion Starring Mickey Mouse (1990) [MD] - RetroArch with Genesis Plus GX Wide](https://i.ytimg.com/vi/V1rs9WBXYHc/mqdefault.jpg)
![Action Fighter (1986) [MS] - RetroArch with Genesis Plus GX
Action Fighter is an overhead vehicular combat game released by Sega in 1986. It mimics the style of other games such as Spy Hunter and Traverse USA. The player begins the game riding a superbike.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
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Version: 1.8.9
System: PC
Core: Genesis Plus GX Action Fighter (1986) [MS] - RetroArch with Genesis Plus GX](https://i.ytimg.com/vi/WZf-P-8jnIw/mqdefault.jpg)
![Dragon Quest VIII: Journey of the Cursed King (2005) [PS2] - RetroArch with PCSX2
Dragon Quest VIII: Journey of the Cursed King, is a role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2. It was released in Japan in 2004, in North America in 2005 and PAL regions in 2006, making it the first main series installment released in the PAL region.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
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Version: 1.9.0
System: PC
Core: PCSX2 Dragon Quest VIII: Journey of the Cursed King (2005) [PS2] - RetroArch with PCSX2](https://i.ytimg.com/vi/WuGYWjMBgno/mqdefault.jpg)
![Sensible Soccer (1993) [MCD] - RetroArch with Genesis Plus GX
Sensible Soccer is a Soccer video game published by Sony Imagesoft released on 1993 for the SEGA CD.
It has been played for years and international tournaments have been held all over the world. Also commonly known as Sensi, is a football video game franchise that was hugely popular in the early 1990s and is still a cult.
This is the official second but simplest page of @RetroArchOfficial for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
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Version: 1.9.12
System: Lakka Raspbbery Pi 4
Core: Genesis Plus GX Sensible Soccer (1993) [MCD] - RetroArch with Genesis Plus GX](https://i.ytimg.com/vi/X-Lmc9eyROA/mqdefault.jpg)
![Conkers Bad Fur Day (2001) [N64] - RetroArch with paraLLEl RDP (PC)
Conkers Bad Fur Day is a platform game developed by Rare and released for the Nintendo 64 console in 2001. As part of the Conker series, the game follows the story of Conker the Squirrel, a greedy, heavy-drinking red squirrel who must return home to his girlfriend.
This is the official second but simplest page of @LibRetro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.0
System: PC
Core: Mupen64Plus-Next (2.1-Vulkan b71c9db)
Settings:
Internal upscale: 8x
ParaLLEl Synchronous RDP: On
All VI settings: On Conkers Bad Fur Day (2001) [N64] - RetroArch with paraLLEl RDP (PC)](https://i.ytimg.com/vi/XCA6hADSlH4/mqdefault.jpg)
![Tiny Toon Adventures: Busters Hidden Treasure (1993) [MD] - RetroArch with Genesis Plus GX Wide
Tiny Toon Adventures: Busters Hidden Treasure is the first Tiny Toon Adventures-based game released on the Sega Genesis. It was released in 1993 and developed and published by Konami. It was not released in Japan, but it was released in South Korea, where it was simply called just Tiny Toons Adventures.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
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Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Genesis Plus GX Wide Tiny Toon Adventures: Busters Hidden Treasure (1993) [MD] - RetroArch with Genesis Plus GX Wide](https://i.ytimg.com/vi/XCHj0sgmxgE/mqdefault.jpg)
![Chrono Cross (2000) [PS1] - RetroArch with Beetle PSX HW
NOTE: Uses a custom texture pack
Chrono Cross (クロノ・クロス, Kurono Kurosu) is a 1999 role-playing video game developed and published by Square for the PlayStation video game console. It is the sequel to Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System. Chrono Cross was designed primarily by scenarist and director Masato Kato, who had help from other designers who also worked on Chrono Trigger, including art director Yasuyuki Honne and composer Yasunori Mitsuda. Nobuteru Yūki designed the characters of the game.
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
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Version:
System:
Core: Chrono Cross (2000) [PS1] - RetroArch with Beetle PSX HW](https://i.ytimg.com/vi/YF5YOaTSzv8/mqdefault.jpg)
![Panorama Cotton (1994) [MD] - RetroArch with Genesis Plus GX Wide
Panorama Cotton is a 1994 rail shooter video game developed by Success and published by Sunsoft for the Sega Mega Drive exclusively in Japan on August 12, 1994.
This is the official second but simplest page of @libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
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Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Genesis Plus GX Wide
Settings
Extra columns to draw in H40 for widescreen: 12 Panorama Cotton (1994) [MD] - RetroArch with Genesis Plus GX Wide](https://i.ytimg.com/vi/YdlyeGFvjtk/mqdefault.jpg)
![Ecco the Dolphin (1992) [MD] - RetroArch with Genesis Plus GX Wide
Ecco the Dolphin is a series of action-adventure video games developed by Appaloosa Interactive (previously known as Novotrade International) and published by Sega. They were originally developed for the Mega Drive/Genesis and Dreamcast video game consoles, and have been ported to numerous systems. The story follows the eponymous Ecco, a bottlenose dolphin, who fights extraterrestrial threats to the world. The games are known for their high difficulty level. Ecco was created by Ed Annunziata, who also produced Chakan: The Forever Man.
This is the official second but simplest page of @Libretro for #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
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Version: 1.9.0
System: PC (GTX 1080, Ryzen 7 1800x, 32GB 2800Mhz)
Core: Genesis Plus GX Wide Ecco the Dolphin (1992) [MD] - RetroArch with Genesis Plus GX Wide](https://i.ytimg.com/vi/YhpTZwG8hRM/mqdefault.jpg)
![Crash Team Racing (1999) [PS1] - RetroArch with Beetle PSX HW
Crash Team Racing(#CTR) is the fourth installment in the Crash Bandicoot series. The games story focuses on the efforts of a ragtag team of characters in the Crash Bandicoot series, who must race against the egomaniacal Nitros Oxide to save their planet from destruction. In the game, players can take control of one of fifteen Crash Bandicoot series characters, though only eight are available at first. During the races, offensive and speed boosting power ups can be used to gain an advantage.
Crash Team Racing was praised by critics for its gameplay and graphics, though the audio was met with mixed opinions. An indirect sequel, Crash Nitro Kart, was released in 2003 for the Game Boy Advance, GameCube, PlayStation 2, Xbox and N-Gage.
A remake of the game, titled Crash Team Racing Nitro-Fueled, was announced at The Game Awards 2018 and was released on PlayStation 4, Xbox One and Nintendo Switch on June 21, 2019.
This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.
Dont forget to follow our pages below.
https://libretro.com/
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Version: 1.8.9
System: PC
Core: Beetle PSX HW (0.9.44.1 9e0e95b)
Renderer: Hardware (Auto) [Vulkan]
Internal GPU Resolution - 8x
Multi-Sampled Anti-Aliasing: 4x
Adaptive Smoothing: On
MDEC YUV Chroma Filter: ON
Dithering Pattern: OFF
Supersampling (Downsample to Native Resolution): ON
PGXP Operation Mode: ON
PGXP Perspective Correct Texturing: ON Crash Team Racing (1999) [PS1] - RetroArch with Beetle PSX HW](https://i.ytimg.com/vi/Z2oUVXcI37U/mqdefault.jpg)