Uploaded May 2026 | Updated September 2026, 37 minutes ago
My successful playthrough of Toad's Midway Madness begins at 2:04:40 in this video.
WHAT. A. RELIEF. In my heart I knew that making it through the Madness was just a matter of perseverance and maintaining a calm attitude, but actually being on the other side of this grind is another thing entirely. For sure, Goomba's Greedy Gala is going to require a whole lot of luck in order for things to go my way, but for now at least I'm really excited to have different problems. I also have to say, my minigame-losing skills are pretty goddamn sharp at this point.
Another little something - I actually had to play and lose a Bowser Minigame in this successful board! Balloons of Doom is basically free to lose and easily my favorite of Bowser's three options, but it still stung to throw away a perfectly good unused Magic Lamp... still sweeping the board handily despite that makes it no big deal, though.
Two boards left - let's keep the charge going!
Mario Party 4 No Minigame Wins Rules:
1. I am not allowed to win end-of-turn minigames.
2. For Coin Minigames (Paratrooper Plunge, Money Belts, and Pair-a-sailing) I am allowed to earn coins, so long as I'm not the player or on the team that earned *the most* coins. Ties for 1st place are not allowed unless every player obtains the same score, in which case the minigame is considered a "draw" and the run can continue.
(This reflects how Coin Minigames work in Mini-game Mode activities that track wins. The "no inputs" rule has been abandoned.)
3. I am not allowed to win/survive any minigames involving Bowser, and must specifically be the loser in every one I play. This includes all three Bowser Space minigames and the two special minigames exclusive to the Bowser's Gnarly Party board.
4. I am not allowed to get or tie for 1st place in a Battle minigame. I am allowed to get 2nd place, though.
5. Reversal of Fortune is not a minigame and I may take advantage of it as I please.
6. Similarly, all board events - including the Lottery Shop, coin-awarding Happening Space sequences, and Mini-sized item and coin-awarding games - do not count as minigames for the purposes of this run, and I can enjoy them as I see fit.
7. If I win a minigame I must reset the board entirely, starting from Turn 1.
(I refer to this happening as a "death".)
8. No turn resets. Boards will be played without mid-match save files
(Allowing turn resets would make the challenge way too easy.)
9. I am allowed to successfully finish the minigames Goomba's Chip Flip, Archeologuess, Bowser Bop, Mystic Match 'Em, Kareening Koopas, and The Final Battle!, as the game does not declare Luigi a winner when these minigames are completed.
(Also, if I couldn't make it past these minigames, the challenge would not be completable.)
My successful playthrough of Toad's Midway Madness begins at 2:04:40 in this video.
WHAT. A. RELIEF. In my heart I knew that making it through the Madness was just a matter of perseverance and maintaining a calm attitude, but actually being on the other side of this grind is another thing entirely. For sure, Goomba's Greedy Gala is going to require a whole lot of luck in order for things to go my way, but for now at least I'm really excited to have different problems. I also have to say, my minigame-losing skills are pretty goddamn sharp at this point.
Another little something - I actually had to play and lose a Bowser Minigame in this successful board! Balloons of Doom is basically free to lose and easily my favorite of Bowser's three options, but it still stung to throw away a perfectly good unused Magic Lamp... still sweeping the board handily despite that makes it no big deal, though.
Two boards left - let's keep the charge going!
Mario Party 4 No Minigame Wins Rules:
1. I am not allowed to win end-of-turn minigames.
2. For Coin Minigames (Paratrooper Plunge, Money Belts, and Pair-a-sailing) I am allowed to earn coins, so long as I'm not the player or on the team that earned *the most* coins. Ties for 1st place are not allowed unless every player obtains the same score, in which case the minigame is considered a "draw" and the run can continue.
(This reflects how Coin Minigames work in Mini-game Mode activities that track wins. The "no inputs" rule has been abandoned.)
3. I am not allowed to win/survive any minigames involving Bowser, and must specifically be the loser in every one I play. This includes all three Bowser Space minigames and the two special minigames exclusive to the Bowser's Gnarly Party board.
4. I am not allowed to get or tie for 1st place in a Battle minigame. I am allowed to get 2nd place, though.
5. Reversal of Fortune is not a minigame and I may take advantage of it as I please.
6. Similarly, all board events - including the Lottery Shop, coin-awarding Happening Space sequences, and Mini-sized item and coin-awarding games - do not count as minigames for the purposes of this run, and I can enjoy them as I see fit.
7. If I win a minigame I must reset the board entirely, starting from Turn 1.
(I refer to this happening as a "death".)
8. No turn resets. Boards will be played without mid-match save files
(Allowing turn resets would make the challenge way too easy.)
9. I am allowed to successfully finish the minigames Goomba's Chip Flip, Archeologuess, Bowser Bop, Mystic Match 'Em, Kareening Koopas, and The Final Battle!, as the game does not declare Luigi a winner when these minigames are completed.
(Also, if I couldn't make it past these minigames, the challenge would not be completable.)


