Uploaded July 2020 | Updated September 2026, 36 minutes ago
HOLY FUCKING SHIT GUYS I FIGURED OUT HOW THE MODELS FROM COLOR SPLASH AND ORIGAMI KING WORK LOL
Intelligent systems uses a square model for their paper models in the last 2 games, and they used transparent textures to make the model only show for example mario, and not the square.
Brawlbox also lets you create transparent models and other stuff lol
It kept showing an invisible model at first, and me and my friend (Sheale) spent 3 hours trying to figure out why it was like that and the problem was the shader lmaooo
Huge thanks to Sheale because this wouldn't have loaded without him lmao
I used texture patterns like intelligent systems to make the model more lively XDD (I used Origami king's sprites even though there's not that much of a difference)
(not animations yet though obviously)
They are reeeeallly glitchy for some weird reason but i'll fix that soon
No release yet due to the insane amount of pat0 files I used.
Thanks for watching! :D
HOLY FUCKING SHIT GUYS I FIGURED OUT HOW THE MODELS FROM COLOR SPLASH AND ORIGAMI KING WORK LOL
Intelligent systems uses a square model for their paper models in the last 2 games, and they used transparent textures to make the model only show for example mario, and not the square.
Brawlbox also lets you create transparent models and other stuff lol
It kept showing an invisible model at first, and me and my friend (Sheale) spent 3 hours trying to figure out why it was like that and the problem was the shader lmaooo
Huge thanks to Sheale because this wouldn't have loaded without him lmao
I used texture patterns like intelligent systems to make the model more lively XDD (I used Origami king's sprites even though there's not that much of a difference)
(not animations yet though obviously)
They are reeeeallly glitchy for some weird reason but i'll fix that soon
No release yet due to the insane amount of pat0 files I used.
Thanks for watching! :D










