MKgumbα | [Mario Kart Wii 300cc TAS] MK8 Rainbow Road 1:05.897 @MKgumba | Uploaded 1 year ago | Updated 5 hours ago
Custom track made by Squadaloo wiki.tockdom.com/wiki/Wii_U_Rainbow_Road_(Squadaloo)
This tool assisted speedrun (TAS) was made using a cheatcode that makes it possible to drive with a speed up to 200 km/h, (300cc) this time will not count on any real rankings, it's just for entertainment purpose.
"A tool-assisted speedrun or tool-assisted superplay (TAS) is a set sequence of controller inputs used to perform a task in a video game. The input sequence is usually created by emulating the game and using tools such as slow motion, frame-by-frame advance, memory watch, and save states to create an extremely precise series of inputs. The idea is not to make gameplay easier for players, but rather to produce a demonstration of gameplay that would be practically impossible for a human player. Tool-assisted speedruns often feature gameplay that would otherwise be impossible or prohibitively difficult to perform in real time. Producers of tool-assisted speedruns do not compete with "unassisted" speedrunners of video games
-en.wikipedia.org/wiki/Tool-assisted_speedrun
Custom track made by Squadaloo wiki.tockdom.com/wiki/Wii_U_Rainbow_Road_(Squadaloo)
This tool assisted speedrun (TAS) was made using a cheatcode that makes it possible to drive with a speed up to 200 km/h, (300cc) this time will not count on any real rankings, it's just for entertainment purpose.
"A tool-assisted speedrun or tool-assisted superplay (TAS) is a set sequence of controller inputs used to perform a task in a video game. The input sequence is usually created by emulating the game and using tools such as slow motion, frame-by-frame advance, memory watch, and save states to create an extremely precise series of inputs. The idea is not to make gameplay easier for players, but rather to produce a demonstration of gameplay that would be practically impossible for a human player. Tool-assisted speedruns often feature gameplay that would otherwise be impossible or prohibitively difficult to perform in real time. Producers of tool-assisted speedruns do not compete with "unassisted" speedrunners of video games
-en.wikipedia.org/wiki/Tool-assisted_speedrun