Uploaded July 2010 | Updated September 2026, 1 week ago
For copyright issues I'm not the one who made this run, neither am I the owner of it, I am not related with any of the speedrun. This video is the property of www.speeddemosarchive.com. This run was made by Jose Karica.
Author's Comments:
Well. This is it. Another long ss run filled with luck bites the dust. There's still room for improvement but lots of luck is needed. 1:05 is possible if the CPU feels nice and you land most of the tricks properly and the items don't make you lose extra time. You could even get 1:04 but then you would be better off buying lottery tickets if you're that lucky. I settled with high 1:07 because I had good luck for most of the run compared to what I was getting most of the time and it was really close to my 1:06 goal (if that rBC race wasn't so bad....). It would have been nice if I saved some failed attempts for a bloopers video but I usually delete the bad footage as soon as I restart a run.
Hi people. I'm back with an improvement of my MKW single segment speed run.
First, I'd like to thank the SDA staff for being nice and cooperative and having such a good site up and running. Hopefully it keeps the quality up and keeps improving as time goes on.
Now, time to delve deeper in how this improvement happened. At first, i wanted to wait until the other guys who were attempting ss runs submitted their runs to see if I still could improve past them but none of them ended up submitting a run in time, so I decided to make an improvement for the site on my own.
I figured out that keeping everything the same was going to be boring so I decided to up the difficulty to hard mode since the CPU was a pushover in normal mode. The items are a different matter since they screw you up more based on luck than actual CPU difficulty but overall in hard the CPU has an advantage because they're closer and could take advantage of blue shells to get ahead of you.
Another thing is that, since luck is such a big factor in this game, you might end up accepting several average races if you don't get hit by items very often. That's why the first few races look a bit rough. Good luck alone put me like 1 minute ahead of my old run at that point before I got to the Bowser Castles.
In the technical side, I decided to make this run in 16:9 widescreen aspect ratio since widescreen support was added to anrichan some time after I was done with my old run and playing with this aspect ratio is much more comfortable since i'm used to it (I used 4:3 only for run attempts)
I kept the same character/bike combo because I perform much better with it and it gives you more maneuverability in tight spots due to its sharper cornering and smaller size. If you're one of those who can't stand Daisy's screams, you'll have to deal with it until someone beats my run with either Rosalina or Funky.
As usual, there's outside factors that interfere a bit with the run. This time it was my annoying nephew that happened to be staying at my house the weekend I did this run. He wanted to play multiplayer but since he sucks so badly at the game, I preferred to keep going with my attempts while he watched. He complained for a while but eventually got bored and just watched me play.
I hope you find the final product enjoyable. Some of the mess ups and falls are even funny when watching the run and quite rare compared to the usual item attacks."
For copyright issues I'm not the one who made this run, neither am I the owner of it, I am not related with any of the speedrun. This video is the property of www.speeddemosarchive.com. This run was made by Jose Karica.
Author's Comments:
Well. This is it. Another long ss run filled with luck bites the dust. There's still room for improvement but lots of luck is needed. 1:05 is possible if the CPU feels nice and you land most of the tricks properly and the items don't make you lose extra time. You could even get 1:04 but then you would be better off buying lottery tickets if you're that lucky. I settled with high 1:07 because I had good luck for most of the run compared to what I was getting most of the time and it was really close to my 1:06 goal (if that rBC race wasn't so bad....). It would have been nice if I saved some failed attempts for a bloopers video but I usually delete the bad footage as soon as I restart a run.
Hi people. I'm back with an improvement of my MKW single segment speed run.
First, I'd like to thank the SDA staff for being nice and cooperative and having such a good site up and running. Hopefully it keeps the quality up and keeps improving as time goes on.
Now, time to delve deeper in how this improvement happened. At first, i wanted to wait until the other guys who were attempting ss runs submitted their runs to see if I still could improve past them but none of them ended up submitting a run in time, so I decided to make an improvement for the site on my own.
I figured out that keeping everything the same was going to be boring so I decided to up the difficulty to hard mode since the CPU was a pushover in normal mode. The items are a different matter since they screw you up more based on luck than actual CPU difficulty but overall in hard the CPU has an advantage because they're closer and could take advantage of blue shells to get ahead of you.
Another thing is that, since luck is such a big factor in this game, you might end up accepting several average races if you don't get hit by items very often. That's why the first few races look a bit rough. Good luck alone put me like 1 minute ahead of my old run at that point before I got to the Bowser Castles.
In the technical side, I decided to make this run in 16:9 widescreen aspect ratio since widescreen support was added to anrichan some time after I was done with my old run and playing with this aspect ratio is much more comfortable since i'm used to it (I used 4:3 only for run attempts)
I kept the same character/bike combo because I perform much better with it and it gives you more maneuverability in tight spots due to its sharper cornering and smaller size. If you're one of those who can't stand Daisy's screams, you'll have to deal with it until someone beats my run with either Rosalina or Funky.
As usual, there's outside factors that interfere a bit with the run. This time it was my annoying nephew that happened to be staying at my house the weekend I did this run. He wanted to play multiplayer but since he sucks so badly at the game, I preferred to keep going with my attempts while he watched. He complained for a while but eventually got bored and just watched me play.
I hope you find the final product enjoyable. Some of the mess ups and falls are even funny when watching the run and quite rare compared to the usual item attacks."










